| glActiveShaderProgram | variable | 3889 |
| glActiveTexture | variable | 2565 |
| glAttachShader | variable | 2951 |
| glBeginConditionalRender | variable | 3349 |
| glBeginQuery | variable | 2812 |
| glBeginQueryIndexed | variable | 3832 |
| glBeginTransformFeedback | variable | 3342 |
| glBindAttribLocation | variable | 2952 |
| glBindBuffer | variable | 2817 |
| glBindBufferBase | variable | 3345 |
| glBindBufferRange | variable | 3344 |
| glBindBuffersBase | variable | 4454 |
| glBindBuffersRange | variable | 4455 |
| glBindFragDataLocation | variable | 3375 |
| glBindFragDataLocationIndexed | variable | 3636 |
| glBindFramebuffer | variable | 3401 |
| glBindImageTexture | variable | 4095 |
| glBindImageTextures | variable | 4458 |
| glBindProgramPipeline | variable | 3891 |
| glBindRenderbuffer | variable | 3395 |
| glBindSampler | variable | 3641 |
| glBindSamplers | variable | 4457 |
| glBindTexture | variable | 2332 |
| glBindTextures | variable | 4456 |
| glBindTextureUnit | variable | 4560 |
| glBindTransformFeedback | variable | 3824 |
| glBindVertexArray | variable | 3416 |
| glBindVertexBuffer | variable | 4397 |
| glBindVertexBuffers | variable | 4459 |
| GLbitfield | alias | 30 |
| glBlendColor | variable | 2700 |
| glBlendEquation | variable | 2701 |
| glBlendEquationi | variable | 3790 |
| glBlendEquationSeparate | variable | 2946 |
| glBlendEquationSeparatei | variable | 3791 |
| glBlendFunc | variable | 1740 |
| glBlendFunci | variable | 3792 |
| glBlendFuncSeparate | variable | 2693 |
| glBlendFuncSeparatei | variable | 3793 |
| glBlitFramebuffer | variable | 3411 |
| glBlitNamedFramebuffer | variable | 4528 |
| GLboolean | alias | 31 |
| glBufferData | variable | 2821 |
| glBufferStorage | variable | 4451 |
| glBufferSubData | variable | 2822 |
| GLbyte | alias | 32 |
| GLchar | alias | 33 |
| glCheckFramebufferStatus | variable | 3404 |
| glCheckNamedFramebufferStatus | variable | 4529 |
| glClampColor | variable | 3348 |
| glClear | variable | 1729 |
| glClearBufferData | variable | 4370 |
| glClearBufferfi | variable | 3392 |
| glClearBufferfv | variable | 3391 |
| glClearBufferiv | variable | 3389 |
| glClearBufferSubData | variable | 4371 |
| glClearBufferuiv | variable | 3390 |
| glClearColor | variable | 1730 |
| glClearDepth | variable | 1732 |
| glClearDepthf | variable | 3884 |
| glClearNamedBufferData | variable | 4504 |
| glClearNamedBufferSubData | variable | 4505 |
| glClearNamedFramebufferfi | variable | 4527 |
| glClearNamedFramebufferfv | variable | 4526 |
| glClearNamedFramebufferiv | variable | 4524 |
| glClearNamedFramebufferuiv | variable | 4525 |
| glClearStencil | variable | 1731 |
| glClearTexImage | variable | 4452 |
| glClearTexSubImage | variable | 4453 |
| glClientWaitSync | variable | 3599 |
| glClipControl | variable | 4492 |
| glColorMask | variable | 1734 |
| glColorMaski | variable | 3336 |
| glCompileShader | variable | 2953 |
| glCompressedTexImage1D | variable | 2569 |
| glCompressedTexImage2D | variable | 2568 |
| glCompressedTexImage3D | variable | 2567 |
| glCompressedTexSubImage1D | variable | 2572 |
| glCompressedTexSubImage2D | variable | 2571 |
| glCompressedTexSubImage3D | variable | 2570 |
| glCompressedTextureSubImage1D | variable | 4547 |
| glCompressedTextureSubImage2D | variable | 4548 |
| glCompressedTextureSubImage3D | variable | 4549 |
| GLcontext | alias | 77 |
| glCopyBufferSubData | variable | 3509 |
| glCopyImageSubData | variable | 4374 |
| glCopyNamedBufferSubData | variable | 4503 |
| glCopyTexImage1D | variable | 2326 |
| glCopyTexImage2D | variable | 2327 |
| glCopyTexSubImage1D | variable | 2328 |
| glCopyTexSubImage2D | variable | 2329 |
| glCopyTexSubImage3D | variable | 2484 |
| glCopyTextureSubImage1D | variable | 4550 |
| glCopyTextureSubImage2D | variable | 4551 |
| glCopyTextureSubImage3D | variable | 4552 |
| glCreateBuffers | variable | 4499 |
| glCreateFramebuffers | variable | 4514 |
| glCreateProgram | variable | 2954 |
| glCreateProgramPipelines | variable | 4584 |
| glCreateQueries | variable | 4585 |
| glCreateRenderbuffers | variable | 4532 |
| glCreateSamplers | variable | 4583 |
| glCreateShader | variable | 2955 |
| glCreateShaderProgramv | variable | 3890 |
| glCreateTextures | variable | 4536 |
| glCreateTransformFeedbacks | variable | 4493 |
| glCreateVertexArrays | variable | 4569 |
| glCullFace | variable | 1715 |
| glDebugMessageCallback | variable | 4405 |
| glDebugMessageControl | variable | 4403 |
| glDebugMessageInsert | variable | 4404 |
| GLDEBUGPROC | procedural | 81 |
| glDeleteBuffers | variable | 2818 |
| glDeleteFramebuffers | variable | 3402 |
| glDeleteProgram | variable | 2956 |
| glDeleteProgramPipelines | variable | 3892 |
| glDeleteQueries | variable | 2810 |
| glDeleteRenderbuffers | variable | 3396 |
| glDeleteSamplers | variable | 3639 |
| glDeleteShader | variable | 2957 |
| glDeleteSync | variable | 3598 |
| glDeleteTextures | variable | 2333 |
| glDeleteTransformFeedbacks | variable | 3825 |
| glDeleteVertexArrays | variable | 3417 |
| glDepthFunc | variable | 1744 |
| glDepthMask | variable | 1735 |
| glDepthRange | variable | 1761 |
| glDepthRangeArrayv | variable | 3964 |
| glDepthRangef | variable | 3883 |
| glDepthRangeIndexed | variable | 3965 |
| glDetachShader | variable | 2958 |
| glDisable | variable | 1736 |
| glDisablei | variable | 3340 |
| glDisableVertexArrayAttrib | variable | 4570 |
| glDisableVertexAttribArray | variable | 2959 |
| glDispatchCompute | variable | 4372 |
| glDispatchComputeIndirect | variable | 4373 |
| GLdouble | alias | 34 |
| glDrawArrays | variable | 2323 |
| glDrawArraysIndirect | variable | 3794 |
| glDrawArraysInstanced | variable | 3505 |
| glDrawArraysInstancedBaseInstance | variable | 4090 |
| glDrawBuffer | variable | 1728 |
| glDrawBuffers | variable | 2947 |
| glDrawElements | variable | 2324 |
| glDrawElementsBaseVertex | variable | 3591 |
| glDrawElementsIndirect | variable | 3795 |
| glDrawElementsInstanced | variable | 3506 |
| glDrawElementsInstancedBaseInstance | variable | 4091 |
| glDrawElementsInstancedBaseVertex | variable | 3593 |
| glDrawElementsInstancedBaseVertexBaseInstance | variable | 4092 |
| glDrawRangeElements | variable | 2481 |
| glDrawRangeElementsBaseVertex | variable | 3592 |
| glDrawTransformFeedback | variable | 3830 |
| glDrawTransformFeedbackInstanced | variable | 4100 |
| glDrawTransformFeedbackStream | variable | 3831 |
| glDrawTransformFeedbackStreamInstanced | variable | 4101 |
| glEnable | variable | 1737 |
| glEnablei | variable | 3339 |
| glEnableVertexArrayAttrib | variable | 4571 |
| glEnableVertexAttribArray | variable | 2960 |
| glEndConditionalRender | variable | 3350 |
| glEndQuery | variable | 2813 |
| glEndQueryIndexed | variable | 3833 |
| glEndTransformFeedback | variable | 3343 |
| GLenum | alias | 35 |
| glFenceSync | variable | 3596 |
| glFinish | variable | 1738 |
| GLfixed | alias | 36 |
| GLfloat | alias | 37 |
| glFlush | variable | 1739 |
| glFlushMappedBufferRange | variable | 3415 |
| glFlushMappedNamedBufferRange | variable | 4509 |
| glFramebufferParameteri | variable | 4375 |
| glFramebufferRenderbuffer | variable | 3408 |
| glFramebufferTexture | variable | 3605 |
| glFramebufferTexture1D | variable | 3405 |
| glFramebufferTexture2D | variable | 3406 |
| glFramebufferTexture3D | variable | 3407 |
| glFramebufferTextureLayer | variable | 3413 |
| glFrontFace | variable | 1716 |
| glGenBuffers | variable | 2819 |
| glGenerateMipmap | variable | 3410 |
| glGenerateTextureMipmap | variable | 4559 |
| glGenFramebuffers | variable | 3403 |
| glGenProgramPipelines | variable | 3893 |
| glGenQueries | variable | 2809 |
| glGenRenderbuffers | variable | 3397 |
| glGenSamplers | variable | 3638 |
| glGenTextures | variable | 2334 |
| glGenTransformFeedbacks | variable | 3826 |
| glGenVertexArrays | variable | 3418 |
| glGetActiveAtomicCounterBufferiv | variable | 4094 |
| glGetActiveAttrib | variable | 2961 |
| glGetActiveSubroutineName | variable | 3818 |
| glGetActiveSubroutineUniformiv | variable | 3816 |
| glGetActiveSubroutineUniformName | variable | 3817 |
| glGetActiveUniform | variable | 2962 |
| glGetActiveUniformBlockiv | variable | 3514 |
| glGetActiveUniformBlockName | variable | 3515 |
| glGetActiveUniformName | variable | 3512 |
| glGetActiveUniformsiv | variable | 3511 |
| glGetAttachedShaders | variable | 2963 |
| glGetAttribLocation | variable | 2964 |
| glGetBooleani_v | variable | 3337 |
| glGetBooleanv | variable | 1749 |
| glGetBufferParameteri64v | variable | 3604 |
| glGetBufferParameteriv | variable | 2826 |
| glGetBufferPointerv | variable | 2827 |
| glGetBufferSubData | variable | 2823 |
| glGetCompressedTexImage | variable | 2573 |
| glGetCompressedTextureImage | variable | 4562 |
| glGetCompressedTextureSubImage | variable | 4592 |
| glGetDebugMessageLog | variable | 4406 |
| glGetDoublei_v | variable | 3967 |
| glGetDoublev | variable | 1750 |
| glGetError | variable | 1751 |
| glGetFloati_v | variable | 3966 |
| glGetFloatv | variable | 1752 |
| glGetFragDataIndex | variable | 3637 |
| glGetFragDataLocation | variable | 3376 |
| glGetFramebufferAttachmentParameteriv | variable | 3409 |
| glGetFramebufferParameteriv | variable | 4376 |
| glGetGraphicsResetStatus | variable | 4593 |
| glGetInteger64i_v | variable | 3603 |
| glGetInteger64v | variable | 3601 |
| glGetIntegeri_v | variable | 3338 |
| glGetIntegerv | variable | 1753 |
| glGetInternalformati64v | variable | 4377 |
| glGetInternalformativ | variable | 4093 |
| glGetMultisamplefv | variable | 3608 |
| glGetNamedBufferParameteri64v | variable | 4511 |
| glGetNamedBufferParameteriv | variable | 4510 |
| glGetNamedBufferPointerv | variable | 4512 |
| glGetNamedBufferSubData | variable | 4513 |
| glGetNamedFramebufferAttachmentParameteriv | variable | 4531 |
| glGetNamedFramebufferParameteriv | variable | 4530 |
| glGetNamedRenderbufferParameteriv | variable | 4535 |
| glGetnCompressedTexImage | variable | 4594 |
| glGetnTexImage | variable | 4595 |
| glGetnUniformdv | variable | 4596 |
| glGetnUniformfv | variable | 4597 |
| glGetnUniformiv | variable | 4598 |
| glGetnUniformuiv | variable | 4599 |
| glGetObjectLabel | variable | 4410 |
| glGetObjectPtrLabel | variable | 4412 |
| glGetProgramBinary | variable | 3885 |
| glGetProgramInfoLog | variable | 2966 |
| glGetProgramInterfaceiv | variable | 4386 |
| glGetProgramiv | variable | 2965 |
| glGetProgramPipelineInfoLog | variable | 3947 |
| glGetProgramPipelineiv | variable | 3895 |
| glGetProgramResourceIndex | variable | 4387 |
| glGetProgramResourceiv | variable | 4389 |
| glGetProgramResourceLocation | variable | 4390 |
| glGetProgramResourceLocationIndex | variable | 4391 |
| glGetProgramResourceName | variable | 4388 |
| glGetProgramStageiv | variable | 3821 |
| glGetQueryBufferObjecti64v | variable | 4586 |
| glGetQueryBufferObjectiv | variable | 4587 |
| glGetQueryBufferObjectui64v | variable | 4588 |
| glGetQueryBufferObjectuiv | variable | 4589 |
| glGetQueryIndexediv | variable | 3834 |
| glGetQueryiv | variable | 2814 |
| glGetQueryObjecti64v | variable | 3653 |
| glGetQueryObjectiv | variable | 2815 |
| glGetQueryObjectui64v | variable | 3654 |
| glGetQueryObjectuiv | variable | 2816 |
| glGetRenderbufferParameteriv | variable | 3399 |
| glGetSamplerParameterfv | variable | 3650 |
| glGetSamplerParameterIiv | variable | 3649 |
| glGetSamplerParameterIuiv | variable | 3651 |
| glGetSamplerParameteriv | variable | 3648 |
| glGetShaderInfoLog | variable | 2968 |
| glGetShaderiv | variable | 2967 |
| glGetShaderPrecisionFormat | variable | 3882 |
| glGetShaderSource | variable | 2969 |
| glGetString | variable | 1754 |
| glGetStringi | variable | 3393 |
| glGetSubroutineIndex | variable | 3815 |
| glGetSubroutineUniformLocation | variable | 3814 |
| glGetSynciv | variable | 3602 |
| glGetTexImage | variable | 1755 |
| glGetTexLevelParameterfv | variable | 1758 |
| glGetTexLevelParameteriv | variable | 1759 |
| glGetTexParameterfv | variable | 1756 |
| glGetTexParameterIiv | variable | 3387 |
| glGetTexParameterIuiv | variable | 3388 |
| glGetTexParameteriv | variable | 1757 |
| glGetTextureImage | variable | 4561 |
| glGetTextureLevelParameterfv | variable | 4563 |
| glGetTextureLevelParameteriv | variable | 4564 |
| glGetTextureParameterfv | variable | 4565 |
| glGetTextureParameterIiv | variable | 4566 |
| glGetTextureParameterIuiv | variable | 4567 |
| glGetTextureParameteriv | variable | 4568 |
| glGetTextureSubImage | variable | 4591 |
| glGetTransformFeedbacki64_v | variable | 4498 |
| glGetTransformFeedbackiv | variable | 4496 |
| glGetTransformFeedbacki_v | variable | 4497 |
| glGetTransformFeedbackVarying | variable | 3347 |
| glGetUniformBlockIndex | variable | 3513 |
| glGetUniformdv | variable | 3813 |
| glGetUniformfv | variable | 2971 |
| glGetUniformIndices | variable | 3510 |
| glGetUniformiv | variable | 2972 |
| glGetUniformLocation | variable | 2970 |
| glGetUniformSubroutineuiv | variable | 3820 |
| glGetUniformuiv | variable | 3374 |
| glGetVertexArrayIndexed64iv | variable | 4582 |
| glGetVertexArrayIndexediv | variable | 4581 |
| glGetVertexArrayiv | variable | 4580 |
| glGetVertexAttribdv | variable | 2973 |
| glGetVertexAttribfv | variable | 2974 |
| glGetVertexAttribIiv | variable | 3352 |
| glGetVertexAttribIuiv | variable | 3353 |
| glGetVertexAttribiv | variable | 2975 |
| glGetVertexAttribLdv | variable | 3957 |
| glGetVertexAttribPointerv | variable | 2976 |
| GLhalf | alias | 38 |
| glHint | variable | 1717 |
| GLint | alias | 39 |
| GLint64 | alias | 40 |
| GLintptr | alias | 41 |
| glInvalidateBufferData | variable | 4381 |
| glInvalidateBufferSubData | variable | 4380 |
| glInvalidateFramebuffer | variable | 4382 |
| glInvalidateNamedFramebufferData | variable | 4522 |
| glInvalidateNamedFramebufferSubData | variable | 4523 |
| glInvalidateSubFramebuffer | variable | 4383 |
| glInvalidateTexImage | variable | 4379 |
| glInvalidateTexSubImage | variable | 4378 |
| glIsBuffer | variable | 2820 |
| glIsEnabled | variable | 1760 |
| glIsEnabledi | variable | 3341 |
| glIsFramebuffer | variable | 3400 |
| glIsProgram | variable | 2977 |
| glIsProgramPipeline | variable | 3894 |
| glIsQuery | variable | 2811 |
| glIsRenderbuffer | variable | 3394 |
| glIsSampler | variable | 3640 |
| glIsShader | variable | 2978 |
| glIsSync | variable | 3597 |
| glIsTexture | variable | 2335 |
| glIsTransformFeedback | variable | 3827 |
| glIsVertexArray | variable | 3419 |
| glLineWidth | variable | 1718 |
| glLinkProgram | variable | 2979 |
| glLogicOp | variable | 1741 |
| glMapBuffer | variable | 2824 |
| glMapBufferRange | variable | 3414 |
| glMapNamedBuffer | variable | 4506 |
| glMapNamedBufferRange | variable | 4507 |
| glMemoryBarrier | variable | 4096 |
| glMemoryBarrierByRegion | variable | 4590 |
| glMinSampleShading | variable | 3789 |
| glMultiDrawArrays | variable | 2694 |
| glMultiDrawArraysIndirect | variable | 4384 |
| glMultiDrawArraysIndirectCount | variable | 4669 |
| glMultiDrawElements | variable | 2695 |
| glMultiDrawElementsBaseVertex | variable | 3594 |
| glMultiDrawElementsIndirect | variable | 4385 |
| glMultiDrawElementsIndirectCount | variable | 4670 |
| glNamedBufferData | variable | 4501 |
| glNamedBufferStorage | variable | 4500 |
| glNamedBufferSubData | variable | 4502 |
| glNamedFramebufferDrawBuffer | variable | 4519 |
| glNamedFramebufferDrawBuffers | variable | 4520 |
| glNamedFramebufferParameteri | variable | 4516 |
| glNamedFramebufferReadBuffer | variable | 4521 |
| glNamedFramebufferRenderbuffer | variable | 4515 |
| glNamedFramebufferTexture | variable | 4517 |
| glNamedFramebufferTextureLayer | variable | 4518 |
| glNamedRenderbufferStorage | variable | 4533 |
| glNamedRenderbufferStorageMultisample | variable | 4534 |
| glObjectLabel | variable | 4409 |
| glObjectPtrLabel | variable | 4411 |
| glPatchParameterfv | variable | 3823 |
| glPatchParameteri | variable | 3822 |
| glPauseTransformFeedback | variable | 3828 |
| glPixelStoref | variable | 1745 |
| glPixelStorei | variable | 1746 |
| glPointParameterf | variable | 2696 |
| glPointParameterfv | variable | 2697 |
| glPointParameteri | variable | 2698 |
| glPointParameteriv | variable | 2699 |
| glPointSize | variable | 1719 |
| glPolygonMode | variable | 1720 |
| glPolygonOffset | variable | 2325 |
| glPolygonOffsetClamp | variable | 4671 |
| glPopDebugGroup | variable | 4408 |
| glPrimitiveRestartIndex | variable | 3508 |
| glProgramBinary | variable | 3886 |
| glProgramParameteri | variable | 3887 |
| glProgramUniform1d | variable | 3900 |
| glProgramUniform1dv | variable | 3901 |
| glProgramUniform1f | variable | 3898 |
| glProgramUniform1fv | variable | 3899 |
| glProgramUniform1i | variable | 3896 |
| glProgramUniform1iv | variable | 3897 |
| glProgramUniform1ui | variable | 3902 |
| glProgramUniform1uiv | variable | 3903 |
| glProgramUniform2d | variable | 3908 |
| glProgramUniform2dv | variable | 3909 |
| glProgramUniform2f | variable | 3906 |
| glProgramUniform2fv | variable | 3907 |
| glProgramUniform2i | variable | 3904 |
| glProgramUniform2iv | variable | 3905 |
| glProgramUniform2ui | variable | 3910 |
| glProgramUniform2uiv | variable | 3911 |
| glProgramUniform3d | variable | 3916 |
| glProgramUniform3dv | variable | 3917 |
| glProgramUniform3f | variable | 3914 |
| glProgramUniform3fv | variable | 3915 |
| glProgramUniform3i | variable | 3912 |
| glProgramUniform3iv | variable | 3913 |
| glProgramUniform3ui | variable | 3918 |
| glProgramUniform3uiv | variable | 3919 |
| glProgramUniform4d | variable | 3924 |
| glProgramUniform4dv | variable | 3925 |
| glProgramUniform4f | variable | 3922 |
| glProgramUniform4fv | variable | 3923 |
| glProgramUniform4i | variable | 3920 |
| glProgramUniform4iv | variable | 3921 |
| glProgramUniform4ui | variable | 3926 |
| glProgramUniform4uiv | variable | 3927 |
| glProgramUniformMatrix2dv | variable | 3931 |
| glProgramUniformMatrix2fv | variable | 3928 |
| glProgramUniformMatrix2x3dv | variable | 3940 |
| glProgramUniformMatrix2x3fv | variable | 3934 |
| glProgramUniformMatrix2x4dv | variable | 3942 |
| glProgramUniformMatrix2x4fv | variable | 3936 |
| glProgramUniformMatrix3dv | variable | 3932 |
| glProgramUniformMatrix3fv | variable | 3929 |
| glProgramUniformMatrix3x2dv | variable | 3941 |
| glProgramUniformMatrix3x2fv | variable | 3935 |
| glProgramUniformMatrix3x4dv | variable | 3944 |
| glProgramUniformMatrix3x4fv | variable | 3938 |
| glProgramUniformMatrix4dv | variable | 3933 |
| glProgramUniformMatrix4fv | variable | 3930 |
| glProgramUniformMatrix4x2dv | variable | 3943 |
| glProgramUniformMatrix4x2fv | variable | 3937 |
| glProgramUniformMatrix4x3dv | variable | 3945 |
| glProgramUniformMatrix4x3fv | variable | 3939 |
| glProvokingVertex | variable | 3595 |
| glPushDebugGroup | variable | 4407 |
| glQueryCounter | variable | 3652 |
| glReadBuffer | variable | 1747 |
| glReadnPixels | variable | 4600 |
| glReadPixels | variable | 1748 |
| glReleaseShaderCompiler | variable | 3880 |
| glRenderbufferStorage | variable | 3398 |
| glRenderbufferStorageMultisample | variable | 3412 |
| glResumeTransformFeedback | variable | 3829 |
| glSampleCoverage | variable | 2566 |
| glSampleMaski | variable | 3609 |
| glSamplerParameterf | variable | 3644 |
| glSamplerParameterfv | variable | 3645 |
| glSamplerParameteri | variable | 3642 |
| glSamplerParameterIiv | variable | 3646 |
| glSamplerParameterIuiv | variable | 3647 |
| glSamplerParameteriv | variable | 3643 |
| glScissor | variable | 1721 |
| glScissorArrayv | variable | 3961 |
| glScissorIndexed | variable | 3962 |
| glScissorIndexedv | variable | 3963 |
| glShaderBinary | variable | 3881 |
| glShaderSource | variable | 2980 |
| glShaderStorageBlockBinding | variable | 4392 |
| GLshort | alias | 42 |
| GLsizei | alias | 43 |
| GLsizeiptr | alias | 44 |
| glSpecializeShader | variable | 4668 |
| glStencilFunc | variable | 1742 |
| glStencilFuncSeparate | variable | 2949 |
| glStencilMask | variable | 1733 |
| glStencilMaskSeparate | variable | 2950 |
| glStencilOp | variable | 1743 |
| glStencilOpSeparate | variable | 2948 |
| GLsync | alias | 45 |
| glTexBuffer | variable | 3507 |
| glTexBufferRange | variable | 4393 |
| glTexImage1D | variable | 1726 |
| glTexImage2D | variable | 1727 |
| glTexImage2DMultisample | variable | 3606 |
| glTexImage3D | variable | 2482 |
| glTexImage3DMultisample | variable | 3607 |
| glTexParameterf | variable | 1722 |
| glTexParameterfv | variable | 1723 |
| glTexParameteri | variable | 1724 |
| glTexParameterIiv | variable | 3385 |
| glTexParameterIuiv | variable | 3386 |
| glTexParameteriv | variable | 1725 |
| glTexStorage1D | variable | 4097 |
| glTexStorage2D | variable | 4098 |
| glTexStorage2DMultisample | variable | 4394 |
| glTexStorage3D | variable | 4099 |
| glTexStorage3DMultisample | variable | 4395 |
| glTexSubImage1D | variable | 2330 |
| glTexSubImage2D | variable | 2331 |
| glTexSubImage3D | variable | 2483 |
| glTextureBarrier | variable | 4601 |
| glTextureBuffer | variable | 4537 |
| glTextureBufferRange | variable | 4538 |
| glTextureParameterf | variable | 4553 |
| glTextureParameterfv | variable | 4554 |
| glTextureParameteri | variable | 4555 |
| glTextureParameterIiv | variable | 4556 |
| glTextureParameterIuiv | variable | 4557 |
| glTextureParameteriv | variable | 4558 |
| glTextureStorage1D | variable | 4539 |
| glTextureStorage2D | variable | 4540 |
| glTextureStorage2DMultisample | variable | 4542 |
| glTextureStorage3D | variable | 4541 |
| glTextureStorage3DMultisample | variable | 4543 |
| glTextureSubImage1D | variable | 4544 |
| glTextureSubImage2D | variable | 4545 |
| glTextureSubImage3D | variable | 4546 |
| glTextureView | variable | 4396 |
| glTransformFeedbackBufferBase | variable | 4494 |
| glTransformFeedbackBufferRange | variable | 4495 |
| glTransformFeedbackVaryings | variable | 3346 |
| GLubyte | alias | 46 |
| GLuint | alias | 47 |
| GLuint64 | alias | 48 |
| glUniform1d | variable | 3796 |
| glUniform1dv | variable | 3800 |
| glUniform1f | variable | 2982 |
| glUniform1fv | variable | 2990 |
| glUniform1i | variable | 2986 |
| glUniform1iv | variable | 2994 |
| glUniform1ui | variable | 3377 |
| glUniform1uiv | variable | 3381 |
| glUniform2d | variable | 3797 |
| glUniform2dv | variable | 3801 |
| glUniform2f | variable | 2983 |
| glUniform2fv | variable | 2991 |
| glUniform2i | variable | 2987 |
| glUniform2iv | variable | 2995 |
| glUniform2ui | variable | 3378 |
| glUniform2uiv | variable | 3382 |
| glUniform3d | variable | 3798 |
| glUniform3dv | variable | 3802 |
| glUniform3f | variable | 2984 |
| glUniform3fv | variable | 2992 |
| glUniform3i | variable | 2988 |
| glUniform3iv | variable | 2996 |
| glUniform3ui | variable | 3379 |
| glUniform3uiv | variable | 3383 |
| glUniform4d | variable | 3799 |
| glUniform4dv | variable | 3803 |
| glUniform4f | variable | 2985 |
| glUniform4fv | variable | 2993 |
| glUniform4i | variable | 2989 |
| glUniform4iv | variable | 2997 |
| glUniform4ui | variable | 3380 |
| glUniform4uiv | variable | 3384 |
| glUniformBlockBinding | variable | 3516 |
| glUniformMatrix2dv | variable | 3804 |
| glUniformMatrix2fv | variable | 2998 |
| glUniformMatrix2x3dv | variable | 3807 |
| glUniformMatrix2x3fv | variable | 3075 |
| glUniformMatrix2x4dv | variable | 3808 |
| glUniformMatrix2x4fv | variable | 3077 |
| glUniformMatrix3dv | variable | 3805 |
| glUniformMatrix3fv | variable | 2999 |
| glUniformMatrix3x2dv | variable | 3809 |
| glUniformMatrix3x2fv | variable | 3076 |
| glUniformMatrix3x4dv | variable | 3810 |
| glUniformMatrix3x4fv | variable | 3079 |
| glUniformMatrix4dv | variable | 3806 |
| glUniformMatrix4fv | variable | 3000 |
| glUniformMatrix4x2dv | variable | 3811 |
| glUniformMatrix4x2fv | variable | 3078 |
| glUniformMatrix4x3dv | variable | 3812 |
| glUniformMatrix4x3fv | variable | 3080 |
| glUniformSubroutinesuiv | variable | 3819 |
| glUnmapBuffer | variable | 2825 |
| glUnmapNamedBuffer | variable | 4508 |
| glUseProgram | variable | 2981 |
| glUseProgramStages | variable | 3888 |
| GLushort | alias | 49 |
| glValidateProgram | variable | 3001 |
| glValidateProgramPipeline | variable | 3946 |
| glVertexArrayAttribBinding | variable | 4575 |
| glVertexArrayAttribFormat | variable | 4576 |
| glVertexArrayAttribIFormat | variable | 4577 |
| glVertexArrayAttribLFormat | variable | 4578 |
| glVertexArrayBindingDivisor | variable | 4579 |
| glVertexArrayElementBuffer | variable | 4572 |
| glVertexArrayVertexBuffer | variable | 4573 |
| glVertexArrayVertexBuffers | variable | 4574 |
| glVertexAttrib1d | variable | 3002 |
| glVertexAttrib1dv | variable | 3003 |
| glVertexAttrib1f | variable | 3004 |
| glVertexAttrib1fv | variable | 3005 |
| glVertexAttrib1s | variable | 3006 |
| glVertexAttrib1sv | variable | 3007 |
| glVertexAttrib2d | variable | 3008 |
| glVertexAttrib2dv | variable | 3009 |
| glVertexAttrib2f | variable | 3010 |
| glVertexAttrib2fv | variable | 3011 |
| glVertexAttrib2s | variable | 3012 |
| glVertexAttrib2sv | variable | 3013 |
| glVertexAttrib3d | variable | 3014 |
| glVertexAttrib3dv | variable | 3015 |
| glVertexAttrib3f | variable | 3016 |
| glVertexAttrib3fv | variable | 3017 |
| glVertexAttrib3s | variable | 3018 |
| glVertexAttrib3sv | variable | 3019 |
| glVertexAttrib4bv | variable | 3027 |
| glVertexAttrib4d | variable | 3028 |
| glVertexAttrib4dv | variable | 3029 |
| glVertexAttrib4f | variable | 3030 |
| glVertexAttrib4fv | variable | 3031 |
| glVertexAttrib4iv | variable | 3032 |
| glVertexAttrib4Nbv | variable | 3020 |
| glVertexAttrib4Niv | variable | 3021 |
| glVertexAttrib4Nsv | variable | 3022 |
| glVertexAttrib4Nub | variable | 3023 |
| glVertexAttrib4Nubv | variable | 3024 |
| glVertexAttrib4Nuiv | variable | 3025 |
| glVertexAttrib4Nusv | variable | 3026 |
| glVertexAttrib4s | variable | 3033 |
| glVertexAttrib4sv | variable | 3034 |
| glVertexAttrib4ubv | variable | 3035 |
| glVertexAttrib4uiv | variable | 3036 |
| glVertexAttrib4usv | variable | 3037 |
| glVertexAttribBinding | variable | 4401 |
| glVertexAttribDivisor | variable | 3655 |
| glVertexAttribFormat | variable | 4398 |
| glVertexAttribI1i | variable | 3354 |
| glVertexAttribI1iv | variable | 3362 |
| glVertexAttribI1ui | variable | 3358 |
| glVertexAttribI1uiv | variable | 3366 |
| glVertexAttribI2i | variable | 3355 |
| glVertexAttribI2iv | variable | 3363 |
| glVertexAttribI2ui | variable | 3359 |
| glVertexAttribI2uiv | variable | 3367 |
| glVertexAttribI3i | variable | 3356 |
| glVertexAttribI3iv | variable | 3364 |
| glVertexAttribI3ui | variable | 3360 |
| glVertexAttribI3uiv | variable | 3368 |
| glVertexAttribI4bv | variable | 3370 |
| glVertexAttribI4i | variable | 3357 |
| glVertexAttribI4iv | variable | 3365 |
| glVertexAttribI4sv | variable | 3371 |
| glVertexAttribI4ubv | variable | 3372 |
| glVertexAttribI4ui | variable | 3361 |
| glVertexAttribI4uiv | variable | 3369 |
| glVertexAttribI4usv | variable | 3373 |
| glVertexAttribIFormat | variable | 4399 |
| glVertexAttribIPointer | variable | 3351 |
| glVertexAttribL1d | variable | 3948 |
| glVertexAttribL1dv | variable | 3952 |
| glVertexAttribL2d | variable | 3949 |
| glVertexAttribL2dv | variable | 3953 |
| glVertexAttribL3d | variable | 3950 |
| glVertexAttribL3dv | variable | 3954 |
| glVertexAttribL4d | variable | 3951 |
| glVertexAttribL4dv | variable | 3955 |
| glVertexAttribLFormat | variable | 4400 |
| glVertexAttribLPointer | variable | 3956 |
| glVertexAttribP1ui | variable | 3656 |
| glVertexAttribP1uiv | variable | 3657 |
| glVertexAttribP2ui | variable | 3658 |
| glVertexAttribP2uiv | variable | 3659 |
| glVertexAttribP3ui | variable | 3660 |
| glVertexAttribP3uiv | variable | 3661 |
| glVertexAttribP4ui | variable | 3662 |
| glVertexAttribP4uiv | variable | 3663 |
| glVertexAttribPointer | variable | 3038 |
| glVertexBindingDivisor | variable | 4402 |
| glViewport | variable | 1762 |
| glViewportArrayv | variable | 3958 |
| glViewportIndexedf | variable | 3959 |
| glViewportIndexedfv | variable | 3960 |
| glWaitSync | variable | 3600 |
| GLwindow | alias | 75 |
| GL_ACTIVE_ATOMIC_COUNTER_BUFFERS | constant | 4016 |
| GL_ACTIVE_ATTRIBUTES | constant | 2933 |
| GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | constant | 2934 |
| GL_ACTIVE_PROGRAM | constant | 3870 |
| GL_ACTIVE_RESOURCES | constant | 4307 |
| GL_ACTIVE_SUBROUTINES | constant | 3741 |
| GL_ACTIVE_SUBROUTINE_MAX_LENGTH | constant | 3744 |
| GL_ACTIVE_SUBROUTINE_UNIFORMS | constant | 3742 |
| GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | constant | 3743 |
| GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | constant | 3745 |
| GL_ACTIVE_TEXTURE | constant | 2536 |
| GL_ACTIVE_UNIFORMS | constant | 2930 |
| GL_ACTIVE_UNIFORM_BLOCKS | constant | 3485 |
| GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | constant | 3484 |
| GL_ACTIVE_UNIFORM_MAX_LENGTH | constant | 2931 |
| GL_ACTIVE_VARIABLES | constant | 4323 |
| GL_ALIASED_LINE_WIDTH_RANGE | constant | 2478 |
| GL_ALL_BARRIER_BITS | constant | 4031 |
| GL_ALL_SHADER_BITS | constant | 3868 |
| GL_ALPHA | constant | 1688 |
| GL_ALREADY_SIGNALED | constant | 3562 |
| GL_ALWAYS | constant | 1562 |
| GL_AND | constant | 1664 |
| GL_AND_INVERTED | constant | 1667 |
| GL_AND_REVERSE | constant | 1665 |
| GL_ANY_SAMPLES_PASSED | constant | 3623 |
| GL_ANY_SAMPLES_PASSED_CONSERVATIVE | constant | 4123 |
| GL_ARRAY_BUFFER | constant | 2785 |
| GL_ARRAY_BUFFER_BINDING | constant | 2787 |
| GL_ARRAY_SIZE | constant | 4313 |
| GL_ARRAY_STRIDE | constant | 4316 |
| GL_ATOMIC_COUNTER_BARRIER_BIT | constant | 4030 |
| GL_ATOMIC_COUNTER_BUFFER | constant | 3990 |
| GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS | constant | 3995 |
| GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES | constant | 3996 |
| GL_ATOMIC_COUNTER_BUFFER_BINDING | constant | 3991 |
| GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE | constant | 3994 |
| GL_ATOMIC_COUNTER_BUFFER_INDEX | constant | 4319 |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | constant | 4139 |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER | constant | 4001 |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER | constant | 4000 |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER | constant | 3998 |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER | constant | 3999 |
| GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER | constant | 3997 |
| GL_ATOMIC_COUNTER_BUFFER_SIZE | constant | 3993 |
| GL_ATOMIC_COUNTER_BUFFER_START | constant | 3992 |
| GL_ATTACHED_SHADERS | constant | 2929 |
| GL_AUTO_GENERATE_MIPMAP | constant | 4228 |
| GL_BACK | constant | 1580 |
| GL_BACK_LEFT | constant | 1577 |
| GL_BACK_RIGHT | constant | 1578 |
| GL_BGR | constant | 2465 |
| GL_BGRA | constant | 2466 |
| GL_BGRA_INTEGER | constant | 3175 |
| GL_BGR_INTEGER | constant | 3174 |
| GL_BLEND | constant | 1621 |
| GL_BLEND_COLOR | constant | 2680 |
| GL_BLEND_DST | constant | 1619 |
| GL_BLEND_DST_ALPHA | constant | 2666 |
| GL_BLEND_DST_RGB | constant | 2664 |
| GL_BLEND_EQUATION | constant | 2681 |
| GL_BLEND_EQUATION_ALPHA | constant | 2893 |
| GL_BLEND_EQUATION_RGB | constant | 2864 |
| GL_BLEND_SRC | constant | 1620 |
| GL_BLEND_SRC_ALPHA | constant | 2667 |
| GL_BLEND_SRC_RGB | constant | 2665 |
| GL_BLOCK_INDEX | constant | 4315 |
| GL_BLUE | constant | 1687 |
| GL_BLUE_INTEGER | constant | 3171 |
| GL_BOOL | constant | 2911 |
| GL_BOOL_VEC2 | constant | 2912 |
| GL_BOOL_VEC3 | constant | 2913 |
| GL_BOOL_VEC4 | constant | 2914 |
| GL_BUFFER | constant | 4171 |
| GL_BUFFER_ACCESS | constant | 2793 |
| GL_BUFFER_ACCESS_FLAGS | constant | 3200 |
| GL_BUFFER_BINDING | constant | 4320 |
| GL_BUFFER_DATA_SIZE | constant | 4321 |
| GL_BUFFER_IMMUTABLE_STORAGE | constant | 4438 |
| GL_BUFFER_MAPPED | constant | 2794 |
| GL_BUFFER_MAP_LENGTH | constant | 3201 |
| GL_BUFFER_MAP_OFFSET | constant | 3202 |
| GL_BUFFER_MAP_POINTER | constant | 2795 |
| GL_BUFFER_SIZE | constant | 2779 |
| GL_BUFFER_STORAGE_FLAGS | constant | 4439 |
| GL_BUFFER_UPDATE_BARRIER_BIT | constant | 4027 |
| GL_BUFFER_USAGE | constant | 2780 |
| GL_BUFFER_VARIABLE | constant | 4292 |
| GL_BYTE | constant | 1656 |
| GL_CAVEAT_SUPPORT | constant | 4260 |
| GL_CCW | constant | 1590 |
| GL_CLAMP_READ_COLOR | constant | 3128 |
| GL_CLAMP_TO_BORDER | constant | 2562 |
| GL_CLAMP_TO_EDGE | constant | 2469 |
| GL_CLEAR | constant | 1663 |
| GL_CLEAR_BUFFER | constant | 4256 |
| GL_CLEAR_TEXTURE | constant | 4440 |
| GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT | constant | 4437 |
| GL_CLIENT_STORAGE_BIT | constant | 4436 |
| GL_CLIPPING_INPUT_PRIMITIVES | constant | 4657 |
| GL_CLIPPING_OUTPUT_PRIMITIVES | constant | 4658 |
| GL_CLIP_DEPTH_MODE | constant | 4472 |
| GL_CLIP_DISTANCE0 | constant | 3104 |
| GL_CLIP_DISTANCE1 | constant | 3105 |
| GL_CLIP_DISTANCE2 | constant | 3106 |
| GL_CLIP_DISTANCE3 | constant | 3107 |
| GL_CLIP_DISTANCE4 | constant | 3108 |
| GL_CLIP_DISTANCE5 | constant | 3109 |
| GL_CLIP_DISTANCE6 | constant | 3110 |
| GL_CLIP_DISTANCE7 | constant | 3111 |
| GL_CLIP_ORIGIN | constant | 4471 |
| GL_COLOR | constant | 1680 |
| GL_COLOR_ATTACHMENT0 | constant | 3248 |
| GL_COLOR_ATTACHMENT1 | constant | 3249 |
| GL_COLOR_ATTACHMENT10 | constant | 3258 |
| GL_COLOR_ATTACHMENT11 | constant | 3259 |
| GL_COLOR_ATTACHMENT12 | constant | 3260 |
| GL_COLOR_ATTACHMENT13 | constant | 3261 |
| GL_COLOR_ATTACHMENT14 | constant | 3262 |
| GL_COLOR_ATTACHMENT15 | constant | 3263 |
| GL_COLOR_ATTACHMENT16 | constant | 3264 |
| GL_COLOR_ATTACHMENT17 | constant | 3265 |
| GL_COLOR_ATTACHMENT18 | constant | 3266 |
| GL_COLOR_ATTACHMENT19 | constant | 3267 |
| GL_COLOR_ATTACHMENT2 | constant | 3250 |
| GL_COLOR_ATTACHMENT20 | constant | 3268 |
| GL_COLOR_ATTACHMENT21 | constant | 3269 |
| GL_COLOR_ATTACHMENT22 | constant | 3270 |
| GL_COLOR_ATTACHMENT23 | constant | 3271 |
| GL_COLOR_ATTACHMENT24 | constant | 3272 |
| GL_COLOR_ATTACHMENT25 | constant | 3273 |
| GL_COLOR_ATTACHMENT26 | constant | 3274 |
| GL_COLOR_ATTACHMENT27 | constant | 3275 |
| GL_COLOR_ATTACHMENT28 | constant | 3276 |
| GL_COLOR_ATTACHMENT29 | constant | 3277 |
| GL_COLOR_ATTACHMENT3 | constant | 3251 |
| GL_COLOR_ATTACHMENT30 | constant | 3278 |
| GL_COLOR_ATTACHMENT31 | constant | 3279 |
| GL_COLOR_ATTACHMENT4 | constant | 3252 |
| GL_COLOR_ATTACHMENT5 | constant | 3253 |
| GL_COLOR_ATTACHMENT6 | constant | 3254 |
| GL_COLOR_ATTACHMENT7 | constant | 3255 |
| GL_COLOR_ATTACHMENT8 | constant | 3256 |
| GL_COLOR_ATTACHMENT9 | constant | 3257 |
| GL_COLOR_BUFFER_BIT | constant | 1545 |
| GL_COLOR_CLEAR_VALUE | constant | 1627 |
| GL_COLOR_COMPONENTS | constant | 4210 |
| GL_COLOR_ENCODING | constant | 4229 |
| GL_COLOR_LOGIC_OP | constant | 2291 |
| GL_COLOR_RENDERABLE | constant | 4213 |
| GL_COLOR_WRITEMASK | constant | 1628 |
| GL_COMMAND_BARRIER_BIT | constant | 4024 |
| GL_COMPARE_REF_TO_TEXTURE | constant | 3103 |
| GL_COMPATIBLE_SUBROUTINES | constant | 3749 |
| GL_COMPILE_STATUS | constant | 2925 |
| GL_COMPRESSED_R11_EAC | constant | 4118 |
| GL_COMPRESSED_RED | constant | 3117 |
| GL_COMPRESSED_RED_RGTC1 | constant | 3307 |
| GL_COMPRESSED_RG | constant | 3118 |
| GL_COMPRESSED_RG11_EAC | constant | 4120 |
| GL_COMPRESSED_RGB | constant | 2555 |
| GL_COMPRESSED_RGB8_ETC2 | constant | 4112 |
| GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | constant | 4114 |
| GL_COMPRESSED_RGBA | constant | 2556 |
| GL_COMPRESSED_RGBA8_ETC2_EAC | constant | 4116 |
| GL_COMPRESSED_RGBA_BPTC_UNORM | constant | 4083 |
| GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT | constant | 4085 |
| GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | constant | 4086 |
| GL_COMPRESSED_RG_RGTC2 | constant | 3309 |
| GL_COMPRESSED_SIGNED_R11_EAC | constant | 4119 |
| GL_COMPRESSED_SIGNED_RED_RGTC1 | constant | 3308 |
| GL_COMPRESSED_SIGNED_RG11_EAC | constant | 4121 |
| GL_COMPRESSED_SIGNED_RG_RGTC2 | constant | 3310 |
| GL_COMPRESSED_SRGB | constant | 3071 |
| GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | constant | 4117 |
| GL_COMPRESSED_SRGB8_ETC2 | constant | 4113 |
| GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | constant | 4115 |
| GL_COMPRESSED_SRGB_ALPHA | constant | 3072 |
| GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM | constant | 4084 |
| GL_COMPRESSED_TEXTURE_FORMATS | constant | 2561 |
| GL_COMPUTE_SHADER | constant | 4125 |
| GL_COMPUTE_SHADER_BIT | constant | 4142 |
| GL_COMPUTE_SHADER_INVOCATIONS | constant | 4656 |
| GL_COMPUTE_SUBROUTINE | constant | 4299 |
| GL_COMPUTE_SUBROUTINE_UNIFORM | constant | 4305 |
| GL_COMPUTE_TEXTURE | constant | 4238 |
| GL_COMPUTE_WORK_GROUP_SIZE | constant | 4137 |
| GL_CONDITION_SATISFIED | constant | 3564 |
| GL_CONSTANT_ALPHA | constant | 2684 |
| GL_CONSTANT_COLOR | constant | 2682 |
| GL_CONTEXT_COMPATIBILITY_PROFILE_BIT | constant | 3526 |
| GL_CONTEXT_CORE_PROFILE_BIT | constant | 3525 |
| GL_CONTEXT_FLAGS | constant | 3116 |
| GL_CONTEXT_FLAG_DEBUG_BIT | constant | 4179 |
| GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | constant | 3119 |
| GL_CONTEXT_FLAG_NO_ERROR_BIT | constant | 4648 |
| GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT | constant | 4487 |
| GL_CONTEXT_LOST | constant | 4468 |
| GL_CONTEXT_PROFILE_MASK | constant | 3546 |
| GL_CONTEXT_RELEASE_BEHAVIOR | constant | 4488 |
| GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH | constant | 4489 |
| GL_COPY | constant | 1666 |
| GL_COPY_INVERTED | constant | 1675 |
| GL_COPY_READ_BUFFER | constant | 3468 |
| GL_COPY_READ_BUFFER_BINDING | constant | 3976 |
| GL_COPY_WRITE_BUFFER | constant | 3469 |
| GL_COPY_WRITE_BUFFER_BINDING | constant | 3977 |
| GL_CULL_FACE | constant | 1600 |
| GL_CULL_FACE_MODE | constant | 1601 |
| GL_CURRENT_PROGRAM | constant | 2937 |
| GL_CURRENT_QUERY | constant | 2782 |
| GL_CURRENT_VERTEX_ATTRIB | constant | 2869 |
| GL_CW | constant | 1589 |
| GL_DEBUG_CALLBACK_FUNCTION | constant | 4145 |
| GL_DEBUG_CALLBACK_USER_PARAM | constant | 4146 |
| GL_DEBUG_GROUP_STACK_DEPTH | constant | 4170 |
| GL_DEBUG_LOGGED_MESSAGES | constant | 4161 |
| GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH | constant | 4144 |
| GL_DEBUG_OUTPUT | constant | 4178 |
| GL_DEBUG_OUTPUT_SYNCHRONOUS | constant | 4143 |
| GL_DEBUG_SEVERITY_HIGH | constant | 4162 |
| GL_DEBUG_SEVERITY_LOW | constant | 4164 |
| GL_DEBUG_SEVERITY_MEDIUM | constant | 4163 |
| GL_DEBUG_SEVERITY_NOTIFICATION | constant | 4168 |
| GL_DEBUG_SOURCE_API | constant | 4147 |
| GL_DEBUG_SOURCE_APPLICATION | constant | 4151 |
| GL_DEBUG_SOURCE_OTHER | constant | 4152 |
| GL_DEBUG_SOURCE_SHADER_COMPILER | constant | 4149 |
| GL_DEBUG_SOURCE_THIRD_PARTY | constant | 4150 |
| GL_DEBUG_SOURCE_WINDOW_SYSTEM | constant | 4148 |
| GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR | constant | 4154 |
| GL_DEBUG_TYPE_ERROR | constant | 4153 |
| GL_DEBUG_TYPE_MARKER | constant | 4165 |
| GL_DEBUG_TYPE_OTHER | constant | 4158 |
| GL_DEBUG_TYPE_PERFORMANCE | constant | 4157 |
| GL_DEBUG_TYPE_POP_GROUP | constant | 4167 |
| GL_DEBUG_TYPE_PORTABILITY | constant | 4156 |
| GL_DEBUG_TYPE_PUSH_GROUP | constant | 4166 |
| GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR | constant | 4155 |
| GL_DECR | constant | 1697 |
| GL_DECR_WRAP | constant | 2676 |
| GL_DELETE_STATUS | constant | 2924 |
| GL_DEPTH | constant | 1681 |
| GL_DEPTH24_STENCIL8 | constant | 3221 |
| GL_DEPTH32F_STENCIL8 | constant | 3204 |
| GL_DEPTH_ATTACHMENT | constant | 3280 |
| GL_DEPTH_BUFFER_BIT | constant | 1543 |
| GL_DEPTH_CLAMP | constant | 3547 |
| GL_DEPTH_CLEAR_VALUE | constant | 1606 |
| GL_DEPTH_COMPONENT | constant | 1684 |
| GL_DEPTH_COMPONENT16 | constant | 2669 |
| GL_DEPTH_COMPONENT24 | constant | 2670 |
| GL_DEPTH_COMPONENT32 | constant | 2671 |
| GL_DEPTH_COMPONENT32F | constant | 3203 |
| GL_DEPTH_COMPONENTS | constant | 4211 |
| GL_DEPTH_FUNC | constant | 1607 |
| GL_DEPTH_RANGE | constant | 1603 |
| GL_DEPTH_RENDERABLE | constant | 4214 |
| GL_DEPTH_STENCIL | constant | 3219 |
| GL_DEPTH_STENCIL_ATTACHMENT | constant | 3217 |
| GL_DEPTH_STENCIL_TEXTURE_MODE | constant | 4351 |
| GL_DEPTH_TEST | constant | 1604 |
| GL_DEPTH_WRITEMASK | constant | 1605 |
| GL_DISPATCH_INDIRECT_BUFFER | constant | 4140 |
| GL_DISPATCH_INDIRECT_BUFFER_BINDING | constant | 4141 |
| GL_DITHER | constant | 1618 |
| GL_DONT_CARE | constant | 1653 |
| GL_DOUBLE | constant | 2304 |
| GL_DOUBLEBUFFER | constant | 1629 |
| GL_DOUBLE_MAT2 | constant | 3732 |
| GL_DOUBLE_MAT2x3 | constant | 3735 |
| GL_DOUBLE_MAT2x4 | constant | 3736 |
| GL_DOUBLE_MAT3 | constant | 3733 |
| GL_DOUBLE_MAT3x2 | constant | 3737 |
| GL_DOUBLE_MAT3x4 | constant | 3738 |
| GL_DOUBLE_MAT4 | constant | 3734 |
| GL_DOUBLE_MAT4x2 | constant | 3739 |
| GL_DOUBLE_MAT4x3 | constant | 3740 |
| GL_DOUBLE_VEC2 | constant | 3729 |
| GL_DOUBLE_VEC3 | constant | 3730 |
| GL_DOUBLE_VEC4 | constant | 3731 |
| GL_DRAW_BUFFER | constant | 1623 |
| GL_DRAW_BUFFER0 | constant | 2877 |
| GL_DRAW_BUFFER1 | constant | 2878 |
| GL_DRAW_BUFFER10 | constant | 2887 |
| GL_DRAW_BUFFER11 | constant | 2888 |
| GL_DRAW_BUFFER12 | constant | 2889 |
| GL_DRAW_BUFFER13 | constant | 2890 |
| GL_DRAW_BUFFER14 | constant | 2891 |
| GL_DRAW_BUFFER15 | constant | 2892 |
| GL_DRAW_BUFFER2 | constant | 2879 |
| GL_DRAW_BUFFER3 | constant | 2880 |
| GL_DRAW_BUFFER4 | constant | 2881 |
| GL_DRAW_BUFFER5 | constant | 2882 |
| GL_DRAW_BUFFER6 | constant | 2883 |
| GL_DRAW_BUFFER7 | constant | 2884 |
| GL_DRAW_BUFFER8 | constant | 2885 |
| GL_DRAW_BUFFER9 | constant | 2886 |
| GL_DRAW_FRAMEBUFFER | constant | 3233 |
| GL_DRAW_FRAMEBUFFER_BINDING | constant | 3230 |
| GL_DRAW_INDIRECT_BUFFER | constant | 3721 |
| GL_DRAW_INDIRECT_BUFFER_BINDING | constant | 3722 |
| GL_DST_ALPHA | constant | 1569 |
| GL_DST_COLOR | constant | 1571 |
| GL_DYNAMIC_COPY | constant | 2804 |
| GL_DYNAMIC_DRAW | constant | 2802 |
| GL_DYNAMIC_READ | constant | 2803 |
| GL_DYNAMIC_STORAGE_BIT | constant | 4435 |
| GL_ELEMENT_ARRAY_BARRIER_BIT | constant | 4020 |
| GL_ELEMENT_ARRAY_BUFFER | constant | 2786 |
| GL_ELEMENT_ARRAY_BUFFER_BINDING | constant | 2788 |
| GL_EQUAL | constant | 1557 |
| GL_EQUIV | constant | 1672 |
| GL_EXTENSIONS | constant | 1701 |
| GL_FALSE | constant | 1546 |
| GL_FASTEST | constant | 1654 |
| GL_FILL | constant | 1693 |
| GL_FILTER | constant | 4232 |
| GL_FIRST_VERTEX_CONVENTION | constant | 3549 |
| GL_FIXED | constant | 3843 |
| GL_FIXED_ONLY | constant | 3129 |
| GL_FLOAT | constant | 1662 |
| GL_FLOAT_32_UNSIGNED_INT_24_8_REV | constant | 3205 |
| GL_FLOAT_MAT2 | constant | 2915 |
| GL_FLOAT_MAT2x3 | constant | 3061 |
| GL_FLOAT_MAT2x4 | constant | 3062 |
| GL_FLOAT_MAT3 | constant | 2916 |
| GL_FLOAT_MAT3x2 | constant | 3063 |
| GL_FLOAT_MAT3x4 | constant | 3064 |
| GL_FLOAT_MAT4 | constant | 2917 |
| GL_FLOAT_MAT4x2 | constant | 3065 |
| GL_FLOAT_MAT4x3 | constant | 3066 |
| GL_FLOAT_VEC2 | constant | 2905 |
| GL_FLOAT_VEC3 | constant | 2906 |
| GL_FLOAT_VEC4 | constant | 2907 |
| GL_FRACTIONAL_EVEN | constant | 3761 |
| GL_FRACTIONAL_ODD | constant | 3760 |
| GL_FRAGMENT_INTERPOLATION_OFFSET_BITS | constant | 3727 |
| GL_FRAGMENT_SHADER | constant | 2897 |
| GL_FRAGMENT_SHADER_BIT | constant | 3864 |
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT | constant | 2935 |
| GL_FRAGMENT_SHADER_INVOCATIONS | constant | 4655 |
| GL_FRAGMENT_SUBROUTINE | constant | 4298 |
| GL_FRAGMENT_SUBROUTINE_UNIFORM | constant | 4304 |
| GL_FRAGMENT_TEXTURE | constant | 4237 |
| GL_FRAMEBUFFER | constant | 3282 |
| GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | constant | 3212 |
| GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | constant | 3211 |
| GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | constant | 3207 |
| GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | constant | 3208 |
| GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | constant | 3213 |
| GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | constant | 3210 |
| GL_FRAMEBUFFER_ATTACHMENT_LAYERED | constant | 3533 |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | constant | 3237 |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | constant | 3236 |
| GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | constant | 3209 |
| GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | constant | 3214 |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | constant | 3239 |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | constant | 3240 |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | constant | 3238 |
| GL_FRAMEBUFFER_BARRIER_BIT | constant | 4028 |
| GL_FRAMEBUFFER_BINDING | constant | 3229 |
| GL_FRAMEBUFFER_BLEND | constant | 4218 |
| GL_FRAMEBUFFER_COMPLETE | constant | 3241 |
| GL_FRAMEBUFFER_DEFAULT | constant | 3215 |
| GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS | constant | 4185 |
| GL_FRAMEBUFFER_DEFAULT_HEIGHT | constant | 4182 |
| GL_FRAMEBUFFER_DEFAULT_LAYERS | constant | 4183 |
| GL_FRAMEBUFFER_DEFAULT_SAMPLES | constant | 4184 |
| GL_FRAMEBUFFER_DEFAULT_WIDTH | constant | 4181 |
| GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | constant | 3242 |
| GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | constant | 3244 |
| GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | constant | 3534 |
| GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | constant | 3243 |
| GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | constant | 3297 |
| GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | constant | 3245 |
| GL_FRAMEBUFFER_RENDERABLE | constant | 4216 |
| GL_FRAMEBUFFER_RENDERABLE_LAYERED | constant | 4217 |
| GL_FRAMEBUFFER_SRGB | constant | 3299 |
| GL_FRAMEBUFFER_UNDEFINED | constant | 3216 |
| GL_FRAMEBUFFER_UNSUPPORTED | constant | 3246 |
| GL_FRONT | constant | 1579 |
| GL_FRONT_AND_BACK | constant | 1583 |
| GL_FRONT_FACE | constant | 1602 |
| GL_FRONT_LEFT | constant | 1575 |
| GL_FRONT_RIGHT | constant | 1576 |
| GL_FULL_SUPPORT | constant | 4259 |
| GL_FUNC_ADD | constant | 2686 |
| GL_FUNC_REVERSE_SUBTRACT | constant | 2687 |
| GL_FUNC_SUBTRACT | constant | 2688 |
| GL_GEOMETRY_INPUT_TYPE | constant | 3537 |
| GL_GEOMETRY_OUTPUT_TYPE | constant | 3538 |
| GL_GEOMETRY_SHADER | constant | 3535 |
| GL_GEOMETRY_SHADER_BIT | constant | 3865 |
| GL_GEOMETRY_SHADER_INVOCATIONS | constant | 3723 |
| GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED | constant | 4654 |
| GL_GEOMETRY_SUBROUTINE | constant | 4297 |
| GL_GEOMETRY_SUBROUTINE_UNIFORM | constant | 4303 |
| GL_GEOMETRY_TEXTURE | constant | 4236 |
| GL_GEOMETRY_VERTICES_OUT | constant | 3536 |
| GL_GEQUAL | constant | 1561 |
| GL_GET_TEXTURE_IMAGE_FORMAT | constant | 4224 |
| GL_GET_TEXTURE_IMAGE_TYPE | constant | 4225 |
| GL_GREATER | constant | 1559 |
| GL_GREEN | constant | 1686 |
| GL_GREEN_INTEGER | constant | 3170 |
| GL_GUILTY_CONTEXT_RESET | constant | 4481 |
| GL_HALF_FLOAT | constant | 3300 |
| GL_HIGH_FLOAT | constant | 3848 |
| GL_HIGH_INT | constant | 3851 |
| GL_IMAGE_1D | constant | 4039 |
| GL_IMAGE_1D_ARRAY | constant | 4045 |
| GL_IMAGE_2D | constant | 4040 |
| GL_IMAGE_2D_ARRAY | constant | 4046 |
| GL_IMAGE_2D_MULTISAMPLE | constant | 4048 |
| GL_IMAGE_2D_MULTISAMPLE_ARRAY | constant | 4049 |
| GL_IMAGE_2D_RECT | constant | 4042 |
| GL_IMAGE_3D | constant | 4041 |
| GL_IMAGE_BINDING_ACCESS | constant | 4038 |
| GL_IMAGE_BINDING_FORMAT | constant | 4073 |
| GL_IMAGE_BINDING_LAYER | constant | 4037 |
| GL_IMAGE_BINDING_LAYERED | constant | 4036 |
| GL_IMAGE_BINDING_LEVEL | constant | 4035 |
| GL_IMAGE_BINDING_NAME | constant | 4034 |
| GL_IMAGE_BUFFER | constant | 4044 |
| GL_IMAGE_CLASS_10_10_10_2 | constant | 4271 |
| GL_IMAGE_CLASS_11_11_10 | constant | 4270 |
| GL_IMAGE_CLASS_1_X_16 | constant | 4266 |
| GL_IMAGE_CLASS_1_X_32 | constant | 4263 |
| GL_IMAGE_CLASS_1_X_8 | constant | 4269 |
| GL_IMAGE_CLASS_2_X_16 | constant | 4265 |
| GL_IMAGE_CLASS_2_X_32 | constant | 4262 |
| GL_IMAGE_CLASS_2_X_8 | constant | 4268 |
| GL_IMAGE_CLASS_4_X_16 | constant | 4264 |
| GL_IMAGE_CLASS_4_X_32 | constant | 4261 |
| GL_IMAGE_CLASS_4_X_8 | constant | 4267 |
| GL_IMAGE_COMPATIBILITY_CLASS | constant | 4246 |
| GL_IMAGE_CUBE | constant | 4043 |
| GL_IMAGE_CUBE_MAP_ARRAY | constant | 4047 |
| GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | constant | 4076 |
| GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | constant | 4075 |
| GL_IMAGE_FORMAT_COMPATIBILITY_TYPE | constant | 4074 |
| GL_IMAGE_PIXEL_FORMAT | constant | 4247 |
| GL_IMAGE_PIXEL_TYPE | constant | 4248 |
| GL_IMAGE_TEXEL_SIZE | constant | 4245 |
| GL_IMPLEMENTATION_COLOR_READ_FORMAT | constant | 3845 |
| GL_IMPLEMENTATION_COLOR_READ_TYPE | constant | 3844 |
| GL_INCR | constant | 1696 |
| GL_INCR_WRAP | constant | 2675 |
| GL_INFO_LOG_LENGTH | constant | 2928 |
| GL_INNOCENT_CONTEXT_RESET | constant | 4482 |
| GL_INT | constant | 1660 |
| GL_INTERLEAVED_ATTRIBS | constant | 3153 |
| GL_INTERNALFORMAT_ALPHA_SIZE | constant | 4195 |
| GL_INTERNALFORMAT_ALPHA_TYPE | constant | 4202 |
| GL_INTERNALFORMAT_BLUE_SIZE | constant | 4194 |
| GL_INTERNALFORMAT_BLUE_TYPE | constant | 4201 |
| GL_INTERNALFORMAT_DEPTH_SIZE | constant | 4196 |
| GL_INTERNALFORMAT_DEPTH_TYPE | constant | 4203 |
| GL_INTERNALFORMAT_GREEN_SIZE | constant | 4193 |
| GL_INTERNALFORMAT_GREEN_TYPE | constant | 4200 |
| GL_INTERNALFORMAT_PREFERRED | constant | 4191 |
| GL_INTERNALFORMAT_RED_SIZE | constant | 4192 |
| GL_INTERNALFORMAT_RED_TYPE | constant | 4199 |
| GL_INTERNALFORMAT_SHARED_SIZE | constant | 4198 |
| GL_INTERNALFORMAT_STENCIL_SIZE | constant | 4197 |
| GL_INTERNALFORMAT_STENCIL_TYPE | constant | 4204 |
| GL_INTERNALFORMAT_SUPPORTED | constant | 4190 |
| GL_INT_2_10_10_10_REV | constant | 3633 |
| GL_INT_IMAGE_1D | constant | 4050 |
| GL_INT_IMAGE_1D_ARRAY | constant | 4056 |
| GL_INT_IMAGE_2D | constant | 4051 |
| GL_INT_IMAGE_2D_ARRAY | constant | 4057 |
| GL_INT_IMAGE_2D_MULTISAMPLE | constant | 4059 |
| GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY | constant | 4060 |
| GL_INT_IMAGE_2D_RECT | constant | 4053 |
| GL_INT_IMAGE_3D | constant | 4052 |
| GL_INT_IMAGE_BUFFER | constant | 4055 |
| GL_INT_IMAGE_CUBE | constant | 4054 |
| GL_INT_IMAGE_CUBE_MAP_ARRAY | constant | 4058 |
| GL_INT_SAMPLER_1D | constant | 3184 |
| GL_INT_SAMPLER_1D_ARRAY | constant | 3188 |
| GL_INT_SAMPLER_2D | constant | 3185 |
| GL_INT_SAMPLER_2D_ARRAY | constant | 3189 |
| GL_INT_SAMPLER_2D_MULTISAMPLE | constant | 3581 |
| GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | constant | 3584 |
| GL_INT_SAMPLER_2D_RECT | constant | 3445 |
| GL_INT_SAMPLER_3D | constant | 3186 |
| GL_INT_SAMPLER_BUFFER | constant | 3446 |
| GL_INT_SAMPLER_CUBE | constant | 3187 |
| GL_INT_SAMPLER_CUBE_MAP_ARRAY | constant | 3719 |
| GL_INT_VEC2 | constant | 2908 |
| GL_INT_VEC3 | constant | 2909 |
| GL_INT_VEC4 | constant | 2910 |
| GL_INVALID_ENUM | constant | 1585 |
| GL_INVALID_FRAMEBUFFER_OPERATION | constant | 3206 |
| GL_INVALID_INDEX | constant | 3502 |
| GL_INVALID_OPERATION | constant | 1587 |
| GL_INVALID_VALUE | constant | 1586 |
| GL_INVERT | constant | 1673 |
| GL_ISOLINES | constant | 3759 |
| GL_IS_PER_PATCH | constant | 4334 |
| GL_IS_ROW_MAJOR | constant | 4318 |
| GL_KEEP | constant | 1694 |
| GL_LAST_VERTEX_CONVENTION | constant | 3550 |
| GL_LAYER_PROVOKING_VERTEX | constant | 3875 |
| GL_LEFT | constant | 1581 |
| GL_LEQUAL | constant | 1558 |
| GL_LESS | constant | 1556 |
| GL_LINE | constant | 1692 |
| GL_LINEAR | constant | 1703 |
| GL_LINEAR_MIPMAP_LINEAR | constant | 1707 |
| GL_LINEAR_MIPMAP_NEAREST | constant | 1705 |
| GL_LINES | constant | 1549 |
| GL_LINES_ADJACENCY | constant | 3527 |
| GL_LINE_LOOP | constant | 1550 |
| GL_LINE_SMOOTH | constant | 1594 |
| GL_LINE_SMOOTH_HINT | constant | 1631 |
| GL_LINE_STRIP | constant | 1551 |
| GL_LINE_STRIP_ADJACENCY | constant | 3528 |
| GL_LINE_WIDTH | constant | 1595 |
| GL_LINE_WIDTH_GRANULARITY | constant | 1597 |
| GL_LINE_WIDTH_RANGE | constant | 1596 |
| GL_LINK_STATUS | constant | 2926 |
| GL_LOCATION | constant | 4332 |
| GL_LOCATION_COMPONENT | constant | 4441 |
| GL_LOCATION_INDEX | constant | 4333 |
| GL_LOGIC_OP_MODE | constant | 1622 |
| GL_LOSE_CONTEXT_ON_RESET | constant | 4485 |
| GL_LOWER_LEFT | constant | 2939 |
| GL_LOW_FLOAT | constant | 3846 |
| GL_LOW_INT | constant | 3849 |
| GL_MAJOR_VERSION | constant | 3113 |
| GL_MANUAL_GENERATE_MIPMAP | constant | 4227 |
| GL_MAP_COHERENT_BIT | constant | 4434 |
| GL_MAP_FLUSH_EXPLICIT_BIT | constant | 3305 |
| GL_MAP_INVALIDATE_BUFFER_BIT | constant | 3304 |
| GL_MAP_INVALIDATE_RANGE_BIT | constant | 3303 |
| GL_MAP_PERSISTENT_BIT | constant | 4433 |
| GL_MAP_READ_BIT | constant | 3301 |
| GL_MAP_UNSYNCHRONIZED_BIT | constant | 3306 |
| GL_MAP_WRITE_BIT | constant | 3302 |
| GL_MATRIX_STRIDE | constant | 4317 |
| GL_MAX | constant | 2690 |
| GL_MAX_3D_TEXTURE_SIZE | constant | 2457 |
| GL_MAX_ARRAY_TEXTURE_LAYERS | constant | 3125 |
| GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | constant | 4015 |
| GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | constant | 4014 |
| GL_MAX_CLIP_DISTANCES | constant | 3112 |
| GL_MAX_COLOR_ATTACHMENTS | constant | 3247 |
| GL_MAX_COLOR_TEXTURE_SAMPLES | constant | 3586 |
| GL_MAX_COMBINED_ATOMIC_COUNTERS | constant | 4013 |
| GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | constant | 4007 |
| GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES | constant | 4478 |
| GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | constant | 4133 |
| GL_MAX_COMBINED_DIMENSIONS | constant | 4209 |
| GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | constant | 3482 |
| GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | constant | 3481 |
| GL_MAX_COMBINED_IMAGE_UNIFORMS | constant | 4082 |
| GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | constant | 4033 |
| GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | constant | 4350 |
| GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | constant | 4345 |
| GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | constant | 3776 |
| GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | constant | 3777 |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | constant | 2903 |
| GL_MAX_COMBINED_UNIFORM_BLOCKS | constant | 3477 |
| GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | constant | 3480 |
| GL_MAX_COMPUTE_ATOMIC_COUNTERS | constant | 4132 |
| GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | constant | 4131 |
| GL_MAX_COMPUTE_IMAGE_UNIFORMS | constant | 4128 |
| GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | constant | 4344 |
| GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | constant | 4129 |
| GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | constant | 4127 |
| GL_MAX_COMPUTE_UNIFORM_BLOCKS | constant | 4126 |
| GL_MAX_COMPUTE_UNIFORM_COMPONENTS | constant | 4130 |
| GL_MAX_COMPUTE_WORK_GROUP_COUNT | constant | 4135 |
| GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | constant | 4134 |
| GL_MAX_COMPUTE_WORK_GROUP_SIZE | constant | 4136 |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE | constant | 2554 |
| GL_MAX_CULL_DISTANCES | constant | 4477 |
| GL_MAX_DEBUG_GROUP_STACK_DEPTH | constant | 4169 |
| GL_MAX_DEBUG_LOGGED_MESSAGES | constant | 4160 |
| GL_MAX_DEBUG_MESSAGE_LENGTH | constant | 4159 |
| GL_MAX_DEPTH | constant | 4207 |
| GL_MAX_DEPTH_TEXTURE_SAMPLES | constant | 3587 |
| GL_MAX_DRAW_BUFFERS | constant | 2876 |
| GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | constant | 3622 |
| GL_MAX_ELEMENTS_INDICES | constant | 2468 |
| GL_MAX_ELEMENTS_VERTICES | constant | 2467 |
| GL_MAX_ELEMENT_INDEX | constant | 4124 |
| GL_MAX_FRAGMENT_ATOMIC_COUNTERS | constant | 4012 |
| GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | constant | 4006 |
| GL_MAX_FRAGMENT_IMAGE_UNIFORMS | constant | 4081 |
| GL_MAX_FRAGMENT_INPUT_COMPONENTS | constant | 3545 |
| GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | constant | 3726 |
| GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | constant | 4343 |
| GL_MAX_FRAGMENT_UNIFORM_BLOCKS | constant | 3476 |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | constant | 2899 |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS | constant | 3857 |
| GL_MAX_FRAMEBUFFER_HEIGHT | constant | 4187 |
| GL_MAX_FRAMEBUFFER_LAYERS | constant | 4188 |
| GL_MAX_FRAMEBUFFER_SAMPLES | constant | 4189 |
| GL_MAX_FRAMEBUFFER_WIDTH | constant | 4186 |
| GL_MAX_GEOMETRY_ATOMIC_COUNTERS | constant | 4011 |
| GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | constant | 4005 |
| GL_MAX_GEOMETRY_IMAGE_UNIFORMS | constant | 4080 |
| GL_MAX_GEOMETRY_INPUT_COMPONENTS | constant | 3543 |
| GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | constant | 3544 |
| GL_MAX_GEOMETRY_OUTPUT_VERTICES | constant | 3540 |
| GL_MAX_GEOMETRY_SHADER_INVOCATIONS | constant | 3724 |
| GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | constant | 4340 |
| GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | constant | 3532 |
| GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | constant | 3541 |
| GL_MAX_GEOMETRY_UNIFORM_BLOCKS | constant | 3475 |
| GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | constant | 3539 |
| GL_MAX_HEIGHT | constant | 4206 |
| GL_MAX_IMAGE_SAMPLES | constant | 4072 |
| GL_MAX_IMAGE_UNITS | constant | 4032 |
| GL_MAX_INTEGER_SAMPLES | constant | 3588 |
| GL_MAX_LABEL_LENGTH | constant | 4177 |
| GL_MAX_LAYERS | constant | 4208 |
| GL_MAX_NAME_LENGTH | constant | 4308 |
| GL_MAX_NUM_ACTIVE_VARIABLES | constant | 4309 |
| GL_MAX_NUM_COMPATIBLE_SUBROUTINES | constant | 4310 |
| GL_MAX_PATCH_VERTICES | constant | 3762 |
| GL_MAX_PROGRAM_TEXEL_OFFSET | constant | 3127 |
| GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | constant | 3713 |
| GL_MAX_RECTANGLE_TEXTURE_SIZE | constant | 3456 |
| GL_MAX_RENDERBUFFER_SIZE | constant | 3218 |
| GL_MAX_SAMPLES | constant | 3298 |
| GL_MAX_SAMPLE_MASK_WORDS | constant | 3571 |
| GL_MAX_SERVER_WAIT_TIMEOUT | constant | 3553 |
| GL_MAX_SHADER_STORAGE_BLOCK_SIZE | constant | 4347 |
| GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | constant | 4346 |
| GL_MAX_SUBROUTINES | constant | 3746 |
| GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | constant | 3747 |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | constant | 4009 |
| GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | constant | 4003 |
| GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | constant | 4078 |
| GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | constant | 3774 |
| GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | constant | 3768 |
| GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | constant | 4341 |
| GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | constant | 3766 |
| GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | constant | 3770 |
| GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | constant | 3772 |
| GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | constant | 3764 |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | constant | 4010 |
| GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | constant | 4004 |
| GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | constant | 4079 |
| GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | constant | 3775 |
| GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | constant | 3771 |
| GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | constant | 4342 |
| GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | constant | 3767 |
| GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | constant | 3773 |
| GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | constant | 3765 |
| GL_MAX_TESS_GEN_LEVEL | constant | 3763 |
| GL_MAX_TESS_PATCH_COMPONENTS | constant | 3769 |
| GL_MAX_TEXTURE_BUFFER_SIZE | constant | 3450 |
| GL_MAX_TEXTURE_IMAGE_UNITS | constant | 2896 |
| GL_MAX_TEXTURE_LOD_BIAS | constant | 2673 |
| GL_MAX_TEXTURE_MAX_ANISOTROPY | constant | 4663 |
| GL_MAX_TEXTURE_SIZE | constant | 1645 |
| GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | constant | 3786 |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | constant | 3151 |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | constant | 3152 |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | constant | 3144 |
| GL_MAX_UNIFORM_BLOCK_SIZE | constant | 3479 |
| GL_MAX_UNIFORM_BUFFER_BINDINGS | constant | 3478 |
| GL_MAX_UNIFORM_LOCATIONS | constant | 4180 |
| GL_MAX_VARYING_COMPONENTS | constant | 3130 |
| GL_MAX_VARYING_FLOATS | constant | 2901 |
| GL_MAX_VARYING_VECTORS | constant | 3856 |
| GL_MAX_VERTEX_ATOMIC_COUNTERS | constant | 4008 |
| GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | constant | 4002 |
| GL_MAX_VERTEX_ATTRIBS | constant | 2894 |
| GL_MAX_VERTEX_ATTRIB_BINDINGS | constant | 4366 |
| GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | constant | 4365 |
| GL_MAX_VERTEX_ATTRIB_STRIDE | constant | 4430 |
| GL_MAX_VERTEX_IMAGE_UNIFORMS | constant | 4077 |
| GL_MAX_VERTEX_OUTPUT_COMPONENTS | constant | 3542 |
| GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | constant | 4339 |
| GL_MAX_VERTEX_STREAMS | constant | 3728 |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | constant | 2902 |
| GL_MAX_VERTEX_UNIFORM_BLOCKS | constant | 3474 |
| GL_MAX_VERTEX_UNIFORM_COMPONENTS | constant | 2900 |
| GL_MAX_VERTEX_UNIFORM_VECTORS | constant | 3855 |
| GL_MAX_VIEWPORTS | constant | 3872 |
| GL_MAX_VIEWPORT_DIMS | constant | 1646 |
| GL_MAX_WIDTH | constant | 4205 |
| GL_MEDIUM_FLOAT | constant | 3847 |
| GL_MEDIUM_INT | constant | 3850 |
| GL_MIN | constant | 2689 |
| GL_MINOR_VERSION | constant | 3114 |
| GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | constant | 3725 |
| GL_MIN_MAP_BUFFER_ALIGNMENT | constant | 3989 |
| GL_MIN_PROGRAM_TEXEL_OFFSET | constant | 3126 |
| GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | constant | 3712 |
| GL_MIN_SAMPLE_SHADING_VALUE | constant | 3711 |
| GL_MIPMAP | constant | 4226 |
| GL_MIRRORED_REPEAT | constant | 2672 |
| GL_MIRROR_CLAMP_TO_EDGE | constant | 4448 |
| GL_MULTISAMPLE | constant | 2537 |
| GL_NAME_LENGTH | constant | 4311 |
| GL_NAND | constant | 1677 |
| GL_NEAREST | constant | 1702 |
| GL_NEAREST_MIPMAP_LINEAR | constant | 1706 |
| GL_NEAREST_MIPMAP_NEAREST | constant | 1704 |
| GL_NEGATIVE_ONE_TO_ONE | constant | 4469 |
| GL_NEVER | constant | 1555 |
| GL_NICEST | constant | 1655 |
| GL_NONE | constant | 1574 |
| GL_NOOP | constant | 1668 |
| GL_NOR | constant | 1671 |
| GL_NOTEQUAL | constant | 1560 |
| GL_NO_ERROR | constant | 1584 |
| GL_NO_RESET_NOTIFICATION | constant | 4486 |
| GL_NUM_ACTIVE_VARIABLES | constant | 4322 |
| GL_NUM_COMPATIBLE_SUBROUTINES | constant | 3748 |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS | constant | 2560 |
| GL_NUM_EXTENSIONS | constant | 3115 |
| GL_NUM_PROGRAM_BINARY_FORMATS | constant | 3861 |
| GL_NUM_SAMPLE_COUNTS | constant | 3988 |
| GL_NUM_SHADER_BINARY_FORMATS | constant | 3854 |
| GL_NUM_SHADING_LANGUAGE_VERSIONS | constant | 4110 |
| GL_NUM_SPIR_V_EXTENSIONS | constant | 4661 |
| GL_OBJECT_TYPE | constant | 3554 |
| GL_OFFSET | constant | 4314 |
| GL_ONE | constant | 1564 |
| GL_ONE_MINUS_CONSTANT_ALPHA | constant | 2685 |
| GL_ONE_MINUS_CONSTANT_COLOR | constant | 2683 |
| GL_ONE_MINUS_DST_ALPHA | constant | 1570 |
| GL_ONE_MINUS_DST_COLOR | constant | 1572 |
| GL_ONE_MINUS_SRC1_ALPHA | constant | 3621 |
| GL_ONE_MINUS_SRC1_COLOR | constant | 3620 |
| GL_ONE_MINUS_SRC_ALPHA | constant | 1568 |
| GL_ONE_MINUS_SRC_COLOR | constant | 1566 |
| GL_OR | constant | 1670 |
| GL_OR_INVERTED | constant | 1676 |
| GL_OR_REVERSE | constant | 1674 |
| GL_OUT_OF_MEMORY | constant | 1588 |
| GL_PACK_ALIGNMENT | constant | 1644 |
| GL_PACK_COMPRESSED_BLOCK_DEPTH | constant | 3986 |
| GL_PACK_COMPRESSED_BLOCK_HEIGHT | constant | 3985 |
| GL_PACK_COMPRESSED_BLOCK_SIZE | constant | 3987 |
| GL_PACK_COMPRESSED_BLOCK_WIDTH | constant | 3984 |
| GL_PACK_IMAGE_HEIGHT | constant | 2450 |
| GL_PACK_LSB_FIRST | constant | 1640 |
| GL_PACK_ROW_LENGTH | constant | 1641 |
| GL_PACK_SKIP_IMAGES | constant | 2449 |
| GL_PACK_SKIP_PIXELS | constant | 1643 |
| GL_PACK_SKIP_ROWS | constant | 1642 |
| GL_PACK_SWAP_BYTES | constant | 1639 |
| GL_PARAMETER_BUFFER | constant | 4646 |
| GL_PARAMETER_BUFFER_BINDING | constant | 4647 |
| GL_PATCHES | constant | 3750 |
| GL_PATCH_DEFAULT_INNER_LEVEL | constant | 3752 |
| GL_PATCH_DEFAULT_OUTER_LEVEL | constant | 3753 |
| GL_PATCH_VERTICES | constant | 3751 |
| GL_PIXEL_BUFFER_BARRIER_BIT | constant | 4025 |
| GL_PIXEL_PACK_BUFFER | constant | 3057 |
| GL_PIXEL_PACK_BUFFER_BINDING | constant | 3059 |
| GL_PIXEL_UNPACK_BUFFER | constant | 3058 |
| GL_PIXEL_UNPACK_BUFFER_BINDING | constant | 3060 |
| GL_POINT | constant | 1691 |
| GL_POINTS | constant | 1548 |
| GL_POINT_FADE_THRESHOLD_SIZE | constant | 2668 |
| GL_POINT_SIZE | constant | 1591 |
| GL_POINT_SIZE_GRANULARITY | constant | 1593 |
| GL_POINT_SIZE_RANGE | constant | 1592 |
| GL_POINT_SPRITE_COORD_ORIGIN | constant | 2938 |
| GL_POLYGON_MODE | constant | 1598 |
| GL_POLYGON_OFFSET_CLAMP | constant | 4659 |
| GL_POLYGON_OFFSET_FACTOR | constant | 2296 |
| GL_POLYGON_OFFSET_FILL | constant | 2295 |
| GL_POLYGON_OFFSET_LINE | constant | 2294 |
| GL_POLYGON_OFFSET_POINT | constant | 2293 |
| GL_POLYGON_OFFSET_UNITS | constant | 2292 |
| GL_POLYGON_SMOOTH | constant | 1599 |
| GL_POLYGON_SMOOTH_HINT | constant | 1632 |
| GL_PRIMITIVES_GENERATED | constant | 3148 |
| GL_PRIMITIVES_SUBMITTED | constant | 4650 |
| GL_PRIMITIVE_RESTART | constant | 3466 |
| GL_PRIMITIVE_RESTART_FIXED_INDEX | constant | 4122 |
| GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED | constant | 4431 |
| GL_PRIMITIVE_RESTART_INDEX | constant | 3467 |
| GL_PROGRAM | constant | 4173 |
| GL_PROGRAM_BINARY_FORMATS | constant | 3862 |
| GL_PROGRAM_BINARY_LENGTH | constant | 3860 |
| GL_PROGRAM_BINARY_RETRIEVABLE_HINT | constant | 3859 |
| GL_PROGRAM_INPUT | constant | 4290 |
| GL_PROGRAM_OUTPUT | constant | 4291 |
| GL_PROGRAM_PIPELINE | constant | 4175 |
| GL_PROGRAM_PIPELINE_BINDING | constant | 3871 |
| GL_PROGRAM_POINT_SIZE | constant | 3531 |
| GL_PROGRAM_SEPARABLE | constant | 3869 |
| GL_PROVOKING_VERTEX | constant | 3551 |
| GL_PROXY_TEXTURE_1D | constant | 2305 |
| GL_PROXY_TEXTURE_1D_ARRAY | constant | 3132 |
| GL_PROXY_TEXTURE_2D | constant | 2306 |
| GL_PROXY_TEXTURE_2D_ARRAY | constant | 3134 |
| GL_PROXY_TEXTURE_2D_MULTISAMPLE | constant | 3573 |
| GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | constant | 3575 |
| GL_PROXY_TEXTURE_3D | constant | 2454 |
| GL_PROXY_TEXTURE_CUBE_MAP | constant | 2553 |
| GL_PROXY_TEXTURE_CUBE_MAP_ARRAY | constant | 3716 |
| GL_PROXY_TEXTURE_RECTANGLE | constant | 3455 |
| GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | constant | 3548 |
| GL_QUERY | constant | 4174 |
| GL_QUERY_BUFFER | constant | 4444 |
| GL_QUERY_BUFFER_BARRIER_BIT | constant | 4445 |
| GL_QUERY_BUFFER_BINDING | constant | 4446 |
| GL_QUERY_BY_REGION_NO_WAIT | constant | 3199 |
| GL_QUERY_BY_REGION_NO_WAIT_INVERTED | constant | 4476 |
| GL_QUERY_BY_REGION_WAIT | constant | 3198 |
| GL_QUERY_BY_REGION_WAIT_INVERTED | constant | 4475 |
| GL_QUERY_COUNTER_BITS | constant | 2781 |
| GL_QUERY_NO_WAIT | constant | 3197 |
| GL_QUERY_NO_WAIT_INVERTED | constant | 4474 |
| GL_QUERY_RESULT | constant | 2783 |
| GL_QUERY_RESULT_AVAILABLE | constant | 2784 |
| GL_QUERY_RESULT_NO_WAIT | constant | 4447 |
| GL_QUERY_TARGET | constant | 4480 |
| GL_QUERY_WAIT | constant | 3196 |
| GL_QUERY_WAIT_INVERTED | constant | 4473 |
| GL_R11F_G11F_B10F | constant | 3137 |
| GL_R16 | constant | 3314 |
| GL_R16F | constant | 3317 |
| GL_R16I | constant | 3323 |
| GL_R16UI | constant | 3324 |
| GL_R16_SNORM | constant | 3461 |
| GL_R32F | constant | 3318 |
| GL_R32I | constant | 3325 |
| GL_R32UI | constant | 3326 |
| GL_R3_G3_B2 | constant | 2307 |
| GL_R8 | constant | 3313 |
| GL_R8I | constant | 3321 |
| GL_R8UI | constant | 3322 |
| GL_R8_SNORM | constant | 3457 |
| GL_RASTERIZER_DISCARD | constant | 3150 |
| GL_READ_BUFFER | constant | 1624 |
| GL_READ_FRAMEBUFFER | constant | 3232 |
| GL_READ_FRAMEBUFFER_BINDING | constant | 3234 |
| GL_READ_ONLY | constant | 2790 |
| GL_READ_PIXELS | constant | 4219 |
| GL_READ_PIXELS_FORMAT | constant | 4220 |
| GL_READ_PIXELS_TYPE | constant | 4221 |
| GL_READ_WRITE | constant | 2792 |
| GL_RED | constant | 1685 |
| GL_RED_INTEGER | constant | 3169 |
| GL_REFERENCED_BY_COMPUTE_SHADER | constant | 4329 |
| GL_REFERENCED_BY_FRAGMENT_SHADER | constant | 4328 |
| GL_REFERENCED_BY_GEOMETRY_SHADER | constant | 4327 |
| GL_REFERENCED_BY_TESS_CONTROL_SHADER | constant | 4325 |
| GL_REFERENCED_BY_TESS_EVALUATION_SHADER | constant | 4326 |
| GL_REFERENCED_BY_VERTEX_SHADER | constant | 4324 |
| GL_RENDERBUFFER | constant | 3283 |
| GL_RENDERBUFFER_ALPHA_SIZE | constant | 3294 |
| GL_RENDERBUFFER_BINDING | constant | 3231 |
| GL_RENDERBUFFER_BLUE_SIZE | constant | 3293 |
| GL_RENDERBUFFER_DEPTH_SIZE | constant | 3295 |
| GL_RENDERBUFFER_GREEN_SIZE | constant | 3292 |
| GL_RENDERBUFFER_HEIGHT | constant | 3285 |
| GL_RENDERBUFFER_INTERNAL_FORMAT | constant | 3286 |
| GL_RENDERBUFFER_RED_SIZE | constant | 3291 |
| GL_RENDERBUFFER_SAMPLES | constant | 3235 |
| GL_RENDERBUFFER_STENCIL_SIZE | constant | 3296 |
| GL_RENDERBUFFER_WIDTH | constant | 3284 |
| GL_RENDERER | constant | 1699 |
| GL_REPEAT | constant | 1712 |
| GL_REPLACE | constant | 1695 |
| GL_RESET_NOTIFICATION_STRATEGY | constant | 4484 |
| GL_RG | constant | 3311 |
| GL_RG16 | constant | 3316 |
| GL_RG16F | constant | 3319 |
| GL_RG16I | constant | 3329 |
| GL_RG16UI | constant | 3330 |
| GL_RG16_SNORM | constant | 3462 |
| GL_RG32F | constant | 3320 |
| GL_RG32I | constant | 3331 |
| GL_RG32UI | constant | 3332 |
| GL_RG8 | constant | 3315 |
| GL_RG8I | constant | 3327 |
| GL_RG8UI | constant | 3328 |
| GL_RG8_SNORM | constant | 3458 |
| GL_RGB | constant | 1689 |
| GL_RGB10 | constant | 2311 |
| GL_RGB10_A2 | constant | 2318 |
| GL_RGB10_A2UI | constant | 3625 |
| GL_RGB12 | constant | 2312 |
| GL_RGB16 | constant | 2313 |
| GL_RGB16F | constant | 3123 |
| GL_RGB16I | constant | 3166 |
| GL_RGB16UI | constant | 3160 |
| GL_RGB16_SNORM | constant | 3463 |
| GL_RGB32F | constant | 3121 |
| GL_RGB32I | constant | 3164 |
| GL_RGB32UI | constant | 3158 |
| GL_RGB4 | constant | 2308 |
| GL_RGB5 | constant | 2309 |
| GL_RGB565 | constant | 3858 |
| GL_RGB5_A1 | constant | 2316 |
| GL_RGB8 | constant | 2310 |
| GL_RGB8I | constant | 3168 |
| GL_RGB8UI | constant | 3162 |
| GL_RGB8_SNORM | constant | 3459 |
| GL_RGB9_E5 | constant | 3139 |
| GL_RGBA | constant | 1690 |
| GL_RGBA12 | constant | 2319 |
| GL_RGBA16 | constant | 2320 |
| GL_RGBA16F | constant | 3122 |
| GL_RGBA16I | constant | 3165 |
| GL_RGBA16UI | constant | 3159 |
| GL_RGBA16_SNORM | constant | 3464 |
| GL_RGBA2 | constant | 2314 |
| GL_RGBA32F | constant | 3120 |
| GL_RGBA32I | constant | 3163 |
| GL_RGBA32UI | constant | 3157 |
| GL_RGBA4 | constant | 2315 |
| GL_RGBA8 | constant | 2317 |
| GL_RGBA8I | constant | 3167 |
| GL_RGBA8UI | constant | 3161 |
| GL_RGBA8_SNORM | constant | 3460 |
| GL_RGBA_INTEGER | constant | 3173 |
| GL_RGB_INTEGER | constant | 3172 |
| GL_RG_INTEGER | constant | 3312 |
| GL_RIGHT | constant | 1582 |
| GL_SAMPLER | constant | 4176 |
| GL_SAMPLER_1D | constant | 2918 |
| GL_SAMPLER_1D_ARRAY | constant | 3176 |
| GL_SAMPLER_1D_ARRAY_SHADOW | constant | 3178 |
| GL_SAMPLER_1D_SHADOW | constant | 2922 |
| GL_SAMPLER_2D | constant | 2919 |
| GL_SAMPLER_2D_ARRAY | constant | 3177 |
| GL_SAMPLER_2D_ARRAY_SHADOW | constant | 3179 |
| GL_SAMPLER_2D_MULTISAMPLE | constant | 3580 |
| GL_SAMPLER_2D_MULTISAMPLE_ARRAY | constant | 3583 |
| GL_SAMPLER_2D_RECT | constant | 3442 |
| GL_SAMPLER_2D_RECT_SHADOW | constant | 3443 |
| GL_SAMPLER_2D_SHADOW | constant | 2923 |
| GL_SAMPLER_3D | constant | 2920 |
| GL_SAMPLER_BINDING | constant | 3624 |
| GL_SAMPLER_BUFFER | constant | 3444 |
| GL_SAMPLER_CUBE | constant | 2921 |
| GL_SAMPLER_CUBE_MAP_ARRAY | constant | 3717 |
| GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW | constant | 3718 |
| GL_SAMPLER_CUBE_SHADOW | constant | 3180 |
| GL_SAMPLES | constant | 2542 |
| GL_SAMPLES_PASSED | constant | 2805 |
| GL_SAMPLE_ALPHA_TO_COVERAGE | constant | 2538 |
| GL_SAMPLE_ALPHA_TO_ONE | constant | 2539 |
| GL_SAMPLE_BUFFERS | constant | 2541 |
| GL_SAMPLE_COVERAGE | constant | 2540 |
| GL_SAMPLE_COVERAGE_INVERT | constant | 2544 |
| GL_SAMPLE_COVERAGE_VALUE | constant | 2543 |
| GL_SAMPLE_MASK | constant | 3569 |
| GL_SAMPLE_MASK_VALUE | constant | 3570 |
| GL_SAMPLE_POSITION | constant | 3568 |
| GL_SAMPLE_SHADING | constant | 3710 |
| GL_SCISSOR_BOX | constant | 1625 |
| GL_SCISSOR_TEST | constant | 1626 |
| GL_SEPARATE_ATTRIBS | constant | 3154 |
| GL_SET | constant | 1678 |
| GL_SHADER | constant | 4172 |
| GL_SHADER_BINARY_FORMATS | constant | 3853 |
| GL_SHADER_BINARY_FORMAT_SPIR_V | constant | 4644 |
| GL_SHADER_COMPILER | constant | 3852 |
| GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | constant | 4023 |
| GL_SHADER_IMAGE_ATOMIC | constant | 4244 |
| GL_SHADER_IMAGE_LOAD | constant | 4242 |
| GL_SHADER_IMAGE_STORE | constant | 4243 |
| GL_SHADER_SOURCE_LENGTH | constant | 2932 |
| GL_SHADER_STORAGE_BARRIER_BIT | constant | 4349 |
| GL_SHADER_STORAGE_BLOCK | constant | 4293 |
| GL_SHADER_STORAGE_BUFFER | constant | 4335 |
| GL_SHADER_STORAGE_BUFFER_BINDING | constant | 4336 |
| GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | constant | 4348 |
| GL_SHADER_STORAGE_BUFFER_SIZE | constant | 4338 |
| GL_SHADER_STORAGE_BUFFER_START | constant | 4337 |
| GL_SHADER_TYPE | constant | 2904 |
| GL_SHADING_LANGUAGE_VERSION | constant | 2936 |
| GL_SHORT | constant | 1658 |
| GL_SIGNALED | constant | 3561 |
| GL_SIGNED_NORMALIZED | constant | 3465 |
| GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST | constant | 4249 |
| GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE | constant | 4251 |
| GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST | constant | 4250 |
| GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE | constant | 4252 |
| GL_SMOOTH_LINE_WIDTH_GRANULARITY | constant | 2477 |
| GL_SMOOTH_LINE_WIDTH_RANGE | constant | 2476 |
| GL_SMOOTH_POINT_SIZE_GRANULARITY | constant | 2475 |
| GL_SMOOTH_POINT_SIZE_RANGE | constant | 2474 |
| GL_SPIR_V_BINARY | constant | 4645 |
| GL_SPIR_V_EXTENSIONS | constant | 4660 |
| GL_SRC1_ALPHA | constant | 2806 |
| GL_SRC1_COLOR | constant | 3619 |
| GL_SRC_ALPHA | constant | 1567 |
| GL_SRC_ALPHA_SATURATE | constant | 1573 |
| GL_SRC_COLOR | constant | 1565 |
| GL_SRGB | constant | 3067 |
| GL_SRGB8 | constant | 3068 |
| GL_SRGB8_ALPHA8 | constant | 3070 |
| GL_SRGB_ALPHA | constant | 3069 |
| GL_SRGB_READ | constant | 4230 |
| GL_SRGB_WRITE | constant | 4231 |
| GL_STATIC_COPY | constant | 2801 |
| GL_STATIC_DRAW | constant | 2799 |
| GL_STATIC_READ | constant | 2800 |
| GL_STENCIL | constant | 1682 |
| GL_STENCIL_ATTACHMENT | constant | 3281 |
| GL_STENCIL_BACK_FAIL | constant | 2873 |
| GL_STENCIL_BACK_FUNC | constant | 2872 |
| GL_STENCIL_BACK_PASS_DEPTH_FAIL | constant | 2874 |
| GL_STENCIL_BACK_PASS_DEPTH_PASS | constant | 2875 |
| GL_STENCIL_BACK_REF | constant | 2941 |
| GL_STENCIL_BACK_VALUE_MASK | constant | 2942 |
| GL_STENCIL_BACK_WRITEMASK | constant | 2943 |
| GL_STENCIL_BUFFER_BIT | constant | 1544 |
| GL_STENCIL_CLEAR_VALUE | constant | 1609 |
| GL_STENCIL_COMPONENTS | constant | 4212 |
| GL_STENCIL_FAIL | constant | 1612 |
| GL_STENCIL_FUNC | constant | 1610 |
| GL_STENCIL_INDEX | constant | 1683 |
| GL_STENCIL_INDEX1 | constant | 3287 |
| GL_STENCIL_INDEX16 | constant | 3290 |
| GL_STENCIL_INDEX4 | constant | 3288 |
| GL_STENCIL_INDEX8 | constant | 3289 |
| GL_STENCIL_PASS_DEPTH_FAIL | constant | 1613 |
| GL_STENCIL_PASS_DEPTH_PASS | constant | 1614 |
| GL_STENCIL_REF | constant | 1615 |
| GL_STENCIL_RENDERABLE | constant | 4215 |
| GL_STENCIL_TEST | constant | 1608 |
| GL_STENCIL_VALUE_MASK | constant | 1611 |
| GL_STENCIL_WRITEMASK | constant | 1616 |
| GL_STEREO | constant | 1630 |
| GL_STREAM_COPY | constant | 2798 |
| GL_STREAM_DRAW | constant | 2796 |
| GL_STREAM_READ | constant | 2797 |
| GL_SUBPIXEL_BITS | constant | 1647 |
| GL_SYNC_CONDITION | constant | 3555 |
| GL_SYNC_FENCE | constant | 3558 |
| GL_SYNC_FLAGS | constant | 3557 |
| GL_SYNC_FLUSH_COMMANDS_BIT | constant | 3567 |
| GL_SYNC_GPU_COMMANDS_COMPLETE | constant | 3559 |
| GL_SYNC_STATUS | constant | 3556 |
| GL_TESS_CONTROL_OUTPUT_VERTICES | constant | 3754 |
| GL_TESS_CONTROL_SHADER | constant | 3781 |
| GL_TESS_CONTROL_SHADER_BIT | constant | 3866 |
| GL_TESS_CONTROL_SHADER_PATCHES | constant | 4652 |
| GL_TESS_CONTROL_SUBROUTINE | constant | 4295 |
| GL_TESS_CONTROL_SUBROUTINE_UNIFORM | constant | 4301 |
| GL_TESS_CONTROL_TEXTURE | constant | 4234 |
| GL_TESS_EVALUATION_SHADER | constant | 3780 |
| GL_TESS_EVALUATION_SHADER_BIT | constant | 3867 |
| GL_TESS_EVALUATION_SHADER_INVOCATIONS | constant | 4653 |
| GL_TESS_EVALUATION_SUBROUTINE | constant | 4296 |
| GL_TESS_EVALUATION_SUBROUTINE_UNIFORM | constant | 4302 |
| GL_TESS_EVALUATION_TEXTURE | constant | 4235 |
| GL_TESS_GEN_MODE | constant | 3755 |
| GL_TESS_GEN_POINT_MODE | constant | 3758 |
| GL_TESS_GEN_SPACING | constant | 3756 |
| GL_TESS_GEN_VERTEX_ORDER | constant | 3757 |
| GL_TEXTURE | constant | 1679 |
| GL_TEXTURE0 | constant | 2504 |
| GL_TEXTURE1 | constant | 2505 |
| GL_TEXTURE10 | constant | 2514 |
| GL_TEXTURE11 | constant | 2515 |
| GL_TEXTURE12 | constant | 2516 |
| GL_TEXTURE13 | constant | 2517 |
| GL_TEXTURE14 | constant | 2518 |
| GL_TEXTURE15 | constant | 2519 |
| GL_TEXTURE16 | constant | 2520 |
| GL_TEXTURE17 | constant | 2521 |
| GL_TEXTURE18 | constant | 2522 |
| GL_TEXTURE19 | constant | 2523 |
| GL_TEXTURE2 | constant | 2506 |
| GL_TEXTURE20 | constant | 2524 |
| GL_TEXTURE21 | constant | 2525 |
| GL_TEXTURE22 | constant | 2526 |
| GL_TEXTURE23 | constant | 2527 |
| GL_TEXTURE24 | constant | 2528 |
| GL_TEXTURE25 | constant | 2529 |
| GL_TEXTURE26 | constant | 2530 |
| GL_TEXTURE27 | constant | 2531 |
| GL_TEXTURE28 | constant | 2532 |
| GL_TEXTURE29 | constant | 2533 |
| GL_TEXTURE3 | constant | 2507 |
| GL_TEXTURE30 | constant | 2534 |
| GL_TEXTURE31 | constant | 2535 |
| GL_TEXTURE4 | constant | 2508 |
| GL_TEXTURE5 | constant | 2509 |
| GL_TEXTURE6 | constant | 2510 |
| GL_TEXTURE7 | constant | 2511 |
| GL_TEXTURE8 | constant | 2512 |
| GL_TEXTURE9 | constant | 2513 |
| GL_TEXTURE_1D | constant | 1648 |
| GL_TEXTURE_1D_ARRAY | constant | 3131 |
| GL_TEXTURE_2D | constant | 1649 |
| GL_TEXTURE_2D_ARRAY | constant | 3133 |
| GL_TEXTURE_2D_MULTISAMPLE | constant | 3572 |
| GL_TEXTURE_2D_MULTISAMPLE_ARRAY | constant | 3574 |
| GL_TEXTURE_3D | constant | 2453 |
| GL_TEXTURE_ALPHA_SIZE | constant | 2303 |
| GL_TEXTURE_ALPHA_TYPE | constant | 3226 |
| GL_TEXTURE_BASE_LEVEL | constant | 2472 |
| GL_TEXTURE_BINDING_1D | constant | 2297 |
| GL_TEXTURE_BINDING_1D_ARRAY | constant | 3135 |
| GL_TEXTURE_BINDING_2D | constant | 2298 |
| GL_TEXTURE_BINDING_2D_ARRAY | constant | 3136 |
| GL_TEXTURE_BINDING_2D_MULTISAMPLE | constant | 3576 |
| GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | constant | 3577 |
| GL_TEXTURE_BINDING_3D | constant | 2448 |
| GL_TEXTURE_BINDING_BUFFER | constant | 3451 |
| GL_TEXTURE_BINDING_CUBE_MAP | constant | 2546 |
| GL_TEXTURE_BINDING_CUBE_MAP_ARRAY | constant | 3715 |
| GL_TEXTURE_BINDING_RECTANGLE | constant | 3454 |
| GL_TEXTURE_BLUE_SIZE | constant | 2302 |
| GL_TEXTURE_BLUE_TYPE | constant | 3225 |
| GL_TEXTURE_BORDER_COLOR | constant | 1652 |
| GL_TEXTURE_BUFFER | constant | 3449 |
| GL_TEXTURE_BUFFER_BINDING | constant | 4432 |
| GL_TEXTURE_BUFFER_DATA_STORE_BINDING | constant | 3452 |
| GL_TEXTURE_BUFFER_OFFSET | constant | 4352 |
| GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT | constant | 4354 |
| GL_TEXTURE_BUFFER_SIZE | constant | 4353 |
| GL_TEXTURE_COMPARE_FUNC | constant | 2679 |
| GL_TEXTURE_COMPARE_MODE | constant | 2678 |
| GL_TEXTURE_COMPRESSED | constant | 2559 |
| GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT | constant | 4254 |
| GL_TEXTURE_COMPRESSED_BLOCK_SIZE | constant | 4255 |
| GL_TEXTURE_COMPRESSED_BLOCK_WIDTH | constant | 4253 |
| GL_TEXTURE_COMPRESSED_IMAGE_SIZE | constant | 2558 |
| GL_TEXTURE_COMPRESSION_HINT | constant | 2557 |
| GL_TEXTURE_CUBE_MAP | constant | 2545 |
| GL_TEXTURE_CUBE_MAP_ARRAY | constant | 3714 |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X | constant | 2548 |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | constant | 2550 |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | constant | 2552 |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X | constant | 2547 |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y | constant | 2549 |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z | constant | 2551 |
| GL_TEXTURE_CUBE_MAP_SEAMLESS | constant | 3552 |
| GL_TEXTURE_DEPTH | constant | 2455 |
| GL_TEXTURE_DEPTH_SIZE | constant | 2677 |
| GL_TEXTURE_DEPTH_TYPE | constant | 3227 |
| GL_TEXTURE_FETCH_BARRIER_BIT | constant | 4022 |
| GL_TEXTURE_FIXED_SAMPLE_LOCATIONS | constant | 3579 |
| GL_TEXTURE_GATHER | constant | 4240 |
| GL_TEXTURE_GATHER_SHADOW | constant | 4241 |
| GL_TEXTURE_GREEN_SIZE | constant | 2301 |
| GL_TEXTURE_GREEN_TYPE | constant | 3224 |
| GL_TEXTURE_HEIGHT | constant | 1651 |
| GL_TEXTURE_IMAGE_FORMAT | constant | 4222 |
| GL_TEXTURE_IMAGE_TYPE | constant | 4223 |
| GL_TEXTURE_IMMUTABLE_FORMAT | constant | 4087 |
| GL_TEXTURE_IMMUTABLE_LEVELS | constant | 4359 |
| GL_TEXTURE_INTERNAL_FORMAT | constant | 2299 |
| GL_TEXTURE_LOD_BIAS | constant | 2674 |
| GL_TEXTURE_MAG_FILTER | constant | 1708 |
| GL_TEXTURE_MAX_ANISOTROPY | constant | 4662 |
| GL_TEXTURE_MAX_LEVEL | constant | 2473 |
| GL_TEXTURE_MAX_LOD | constant | 2471 |
| GL_TEXTURE_MIN_FILTER | constant | 1709 |
| GL_TEXTURE_MIN_LOD | constant | 2470 |
| GL_TEXTURE_RECTANGLE | constant | 3453 |
| GL_TEXTURE_RED_SIZE | constant | 2300 |
| GL_TEXTURE_RED_TYPE | constant | 3223 |
| GL_TEXTURE_SAMPLES | constant | 3578 |
| GL_TEXTURE_SHADOW | constant | 4239 |
| GL_TEXTURE_SHARED_SIZE | constant | 3141 |
| GL_TEXTURE_STENCIL_SIZE | constant | 3222 |
| GL_TEXTURE_SWIZZLE_A | constant | 3629 |
| GL_TEXTURE_SWIZZLE_B | constant | 3628 |
| GL_TEXTURE_SWIZZLE_G | constant | 3627 |
| GL_TEXTURE_SWIZZLE_R | constant | 3626 |
| GL_TEXTURE_SWIZZLE_RGBA | constant | 3630 |
| GL_TEXTURE_TARGET | constant | 4479 |
| GL_TEXTURE_UPDATE_BARRIER_BIT | constant | 4026 |
| GL_TEXTURE_VIEW | constant | 4257 |
| GL_TEXTURE_VIEW_MIN_LAYER | constant | 4357 |
| GL_TEXTURE_VIEW_MIN_LEVEL | constant | 4355 |
| GL_TEXTURE_VIEW_NUM_LAYERS | constant | 4358 |
| GL_TEXTURE_VIEW_NUM_LEVELS | constant | 4356 |
| GL_TEXTURE_WIDTH | constant | 1650 |
| GL_TEXTURE_WRAP_R | constant | 2456 |
| GL_TEXTURE_WRAP_S | constant | 1710 |
| GL_TEXTURE_WRAP_T | constant | 1711 |
| GL_TIMEOUT_EXPIRED | constant | 3563 |
| GL_TIMEOUT_IGNORED | constant | 3566 |
| GL_TIMESTAMP | constant | 3632 |
| GL_TIME_ELAPSED | constant | 3631 |
| GL_TOP_LEVEL_ARRAY_SIZE | constant | 4330 |
| GL_TOP_LEVEL_ARRAY_STRIDE | constant | 4331 |
| GL_TRANSFORM_FEEDBACK | constant | 3782 |
| GL_TRANSFORM_FEEDBACK_ACTIVE | constant | 3978 |
| GL_TRANSFORM_FEEDBACK_BARRIER_BIT | constant | 4029 |
| GL_TRANSFORM_FEEDBACK_BINDING | constant | 3785 |
| GL_TRANSFORM_FEEDBACK_BUFFER | constant | 3155 |
| GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | constant | 3784 |
| GL_TRANSFORM_FEEDBACK_BUFFER_BINDING | constant | 3156 |
| GL_TRANSFORM_FEEDBACK_BUFFER_INDEX | constant | 4442 |
| GL_TRANSFORM_FEEDBACK_BUFFER_MODE | constant | 3143 |
| GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED | constant | 3783 |
| GL_TRANSFORM_FEEDBACK_BUFFER_SIZE | constant | 3147 |
| GL_TRANSFORM_FEEDBACK_BUFFER_START | constant | 3146 |
| GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE | constant | 4443 |
| GL_TRANSFORM_FEEDBACK_OVERFLOW | constant | 4664 |
| GL_TRANSFORM_FEEDBACK_PAUSED | constant | 3979 |
| GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | constant | 3149 |
| GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW | constant | 4665 |
| GL_TRANSFORM_FEEDBACK_VARYING | constant | 4306 |
| GL_TRANSFORM_FEEDBACK_VARYINGS | constant | 3145 |
| GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | constant | 3142 |
| GL_TRIANGLES | constant | 1552 |
| GL_TRIANGLES_ADJACENCY | constant | 3529 |
| GL_TRIANGLE_FAN | constant | 1554 |
| GL_TRIANGLE_STRIP | constant | 1553 |
| GL_TRIANGLE_STRIP_ADJACENCY | constant | 3530 |
| GL_TRUE | constant | 1547 |
| GL_TYPE | constant | 4312 |
| GL_UNDEFINED_VERTEX | constant | 3877 |
| GL_UNIFORM | constant | 4288 |
| GL_UNIFORM_ARRAY_STRIDE | constant | 3491 |
| GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX | constant | 4017 |
| GL_UNIFORM_BARRIER_BIT | constant | 4021 |
| GL_UNIFORM_BLOCK | constant | 4289 |
| GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | constant | 3497 |
| GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | constant | 3498 |
| GL_UNIFORM_BLOCK_BINDING | constant | 3494 |
| GL_UNIFORM_BLOCK_DATA_SIZE | constant | 3495 |
| GL_UNIFORM_BLOCK_INDEX | constant | 3489 |
| GL_UNIFORM_BLOCK_NAME_LENGTH | constant | 3496 |
| GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | constant | 4138 |
| GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | constant | 3501 |
| GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | constant | 3500 |
| GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | constant | 3778 |
| GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | constant | 3779 |
| GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | constant | 3499 |
| GL_UNIFORM_BUFFER | constant | 3470 |
| GL_UNIFORM_BUFFER_BINDING | constant | 3471 |
| GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | constant | 3483 |
| GL_UNIFORM_BUFFER_SIZE | constant | 3473 |
| GL_UNIFORM_BUFFER_START | constant | 3472 |
| GL_UNIFORM_IS_ROW_MAJOR | constant | 3493 |
| GL_UNIFORM_MATRIX_STRIDE | constant | 3492 |
| GL_UNIFORM_NAME_LENGTH | constant | 3488 |
| GL_UNIFORM_OFFSET | constant | 3490 |
| GL_UNIFORM_SIZE | constant | 3487 |
| GL_UNIFORM_TYPE | constant | 3486 |
| GL_UNKNOWN_CONTEXT_RESET | constant | 4483 |
| GL_UNPACK_ALIGNMENT | constant | 1638 |
| GL_UNPACK_COMPRESSED_BLOCK_DEPTH | constant | 3982 |
| GL_UNPACK_COMPRESSED_BLOCK_HEIGHT | constant | 3981 |
| GL_UNPACK_COMPRESSED_BLOCK_SIZE | constant | 3983 |
| GL_UNPACK_COMPRESSED_BLOCK_WIDTH | constant | 3980 |
| GL_UNPACK_IMAGE_HEIGHT | constant | 2452 |
| GL_UNPACK_LSB_FIRST | constant | 1634 |
| GL_UNPACK_ROW_LENGTH | constant | 1635 |
| GL_UNPACK_SKIP_IMAGES | constant | 2451 |
| GL_UNPACK_SKIP_PIXELS | constant | 1637 |
| GL_UNPACK_SKIP_ROWS | constant | 1636 |
| GL_UNPACK_SWAP_BYTES | constant | 1633 |
| GL_UNSIGNALED | constant | 3560 |
| GL_UNSIGNED_BYTE | constant | 1657 |
| GL_UNSIGNED_BYTE_2_3_3_REV | constant | 2458 |
| GL_UNSIGNED_BYTE_3_3_2 | constant | 2443 |
| GL_UNSIGNED_INT | constant | 1661 |
| GL_UNSIGNED_INT_10F_11F_11F_REV | constant | 3138 |
| GL_UNSIGNED_INT_10_10_10_2 | constant | 2447 |
| GL_UNSIGNED_INT_24_8 | constant | 3220 |
| GL_UNSIGNED_INT_2_10_10_10_REV | constant | 2464 |
| GL_UNSIGNED_INT_5_9_9_9_REV | constant | 3140 |
| GL_UNSIGNED_INT_8_8_8_8 | constant | 2446 |
| GL_UNSIGNED_INT_8_8_8_8_REV | constant | 2463 |
| GL_UNSIGNED_INT_ATOMIC_COUNTER | constant | 4018 |
| GL_UNSIGNED_INT_IMAGE_1D | constant | 4061 |
| GL_UNSIGNED_INT_IMAGE_1D_ARRAY | constant | 4067 |
| GL_UNSIGNED_INT_IMAGE_2D | constant | 4062 |
| GL_UNSIGNED_INT_IMAGE_2D_ARRAY | constant | 4068 |
| GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | constant | 4070 |
| GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | constant | 4071 |
| GL_UNSIGNED_INT_IMAGE_2D_RECT | constant | 4064 |
| GL_UNSIGNED_INT_IMAGE_3D | constant | 4063 |
| GL_UNSIGNED_INT_IMAGE_BUFFER | constant | 4066 |
| GL_UNSIGNED_INT_IMAGE_CUBE | constant | 4065 |
| GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | constant | 4069 |
| GL_UNSIGNED_INT_SAMPLER_1D | constant | 3190 |
| GL_UNSIGNED_INT_SAMPLER_1D_ARRAY | constant | 3194 |
| GL_UNSIGNED_INT_SAMPLER_2D | constant | 3191 |
| GL_UNSIGNED_INT_SAMPLER_2D_ARRAY | constant | 3195 |
| GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | constant | 3582 |
| GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | constant | 3585 |
| GL_UNSIGNED_INT_SAMPLER_2D_RECT | constant | 3447 |
| GL_UNSIGNED_INT_SAMPLER_3D | constant | 3192 |
| GL_UNSIGNED_INT_SAMPLER_BUFFER | constant | 3448 |
| GL_UNSIGNED_INT_SAMPLER_CUBE | constant | 3193 |
| GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY | constant | 3720 |
| GL_UNSIGNED_INT_VEC2 | constant | 3181 |
| GL_UNSIGNED_INT_VEC3 | constant | 3182 |
| GL_UNSIGNED_INT_VEC4 | constant | 3183 |
| GL_UNSIGNED_NORMALIZED | constant | 3228 |
| GL_UNSIGNED_SHORT | constant | 1659 |
| GL_UNSIGNED_SHORT_1_5_5_5_REV | constant | 2462 |
| GL_UNSIGNED_SHORT_4_4_4_4 | constant | 2444 |
| GL_UNSIGNED_SHORT_4_4_4_4_REV | constant | 2461 |
| GL_UNSIGNED_SHORT_5_5_5_1 | constant | 2445 |
| GL_UNSIGNED_SHORT_5_6_5 | constant | 2459 |
| GL_UNSIGNED_SHORT_5_6_5_REV | constant | 2460 |
| GL_UPPER_LEFT | constant | 2940 |
| GL_VALIDATE_STATUS | constant | 2927 |
| GL_VENDOR | constant | 1698 |
| GL_VERSION | constant | 1700 |
| GL_VERTEX_ARRAY_BINDING | constant | 3333 |
| GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | constant | 4019 |
| GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | constant | 2789 |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR | constant | 3618 |
| GL_VERTEX_ATTRIB_ARRAY_ENABLED | constant | 2865 |
| GL_VERTEX_ATTRIB_ARRAY_INTEGER | constant | 3124 |
| GL_VERTEX_ATTRIB_ARRAY_LONG | constant | 4111 |
| GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | constant | 2895 |
| GL_VERTEX_ATTRIB_ARRAY_POINTER | constant | 2871 |
| GL_VERTEX_ATTRIB_ARRAY_SIZE | constant | 2866 |
| GL_VERTEX_ATTRIB_ARRAY_STRIDE | constant | 2867 |
| GL_VERTEX_ATTRIB_ARRAY_TYPE | constant | 2868 |
| GL_VERTEX_ATTRIB_BINDING | constant | 4360 |
| GL_VERTEX_ATTRIB_RELATIVE_OFFSET | constant | 4361 |
| GL_VERTEX_BINDING_BUFFER | constant | 4367 |
| GL_VERTEX_BINDING_DIVISOR | constant | 4362 |
| GL_VERTEX_BINDING_OFFSET | constant | 4363 |
| GL_VERTEX_BINDING_STRIDE | constant | 4364 |
| GL_VERTEX_PROGRAM_POINT_SIZE | constant | 2870 |
| GL_VERTEX_SHADER | constant | 2898 |
| GL_VERTEX_SHADER_BIT | constant | 3863 |
| GL_VERTEX_SHADER_INVOCATIONS | constant | 4651 |
| GL_VERTEX_SUBROUTINE | constant | 4294 |
| GL_VERTEX_SUBROUTINE_UNIFORM | constant | 4300 |
| GL_VERTEX_TEXTURE | constant | 4233 |
| GL_VERTICES_SUBMITTED | constant | 4649 |
| GL_VIEWPORT | constant | 1617 |
| GL_VIEWPORT_BOUNDS_RANGE | constant | 3874 |
| GL_VIEWPORT_INDEX_PROVOKING_VERTEX | constant | 3876 |
| GL_VIEWPORT_SUBPIXEL_BITS | constant | 3873 |
| GL_VIEW_CLASS_128_BITS | constant | 4272 |
| GL_VIEW_CLASS_16_BITS | constant | 4278 |
| GL_VIEW_CLASS_24_BITS | constant | 4277 |
| GL_VIEW_CLASS_32_BITS | constant | 4276 |
| GL_VIEW_CLASS_48_BITS | constant | 4275 |
| GL_VIEW_CLASS_64_BITS | constant | 4274 |
| GL_VIEW_CLASS_8_BITS | constant | 4279 |
| GL_VIEW_CLASS_96_BITS | constant | 4273 |
| GL_VIEW_CLASS_BPTC_FLOAT | constant | 4287 |
| GL_VIEW_CLASS_BPTC_UNORM | constant | 4286 |
| GL_VIEW_CLASS_RGTC1_RED | constant | 4284 |
| GL_VIEW_CLASS_RGTC2_RG | constant | 4285 |
| GL_VIEW_CLASS_S3TC_DXT1_RGB | constant | 4280 |
| GL_VIEW_CLASS_S3TC_DXT1_RGBA | constant | 4281 |
| GL_VIEW_CLASS_S3TC_DXT3_RGBA | constant | 4282 |
| GL_VIEW_CLASS_S3TC_DXT5_RGBA | constant | 4283 |
| GL_VIEW_COMPATIBILITY_CLASS | constant | 4258 |
| GL_WAIT_FAILED | constant | 3565 |
| GL_WRITE_ONLY | constant | 2791 |
| GL_XOR | constant | 1669 |
| GL_ZERO | constant | 1563 |
| GL_ZERO_TO_ONE | constant | 4470 |
| IOpenGLContext | interface | 4705 |
| Flip | procedure | 4716 |
| GetCanRender | function | 4707 |
| GetCurrent | function | 4709 |
| GetSize | procedure | 4714 |
| GetVSync | function | 4711 |
| Lock | procedure | 4720 |
| MakeCurrent | procedure | 4718 |
| SetCanRender | procedure | 4708 |
| SetCurrent | procedure | 4710 |
| SetVSync | procedure | 4712 |
| Unlock | procedure | 4722 |
| CanRender | property | 4725 |
| Current | property | 4727 |
| VSync | property | 4729 |
| IOpenGLInfo | interface | 4778 |
| Extensions | function | 4795 |
| IsValid | function | 4781 |
| Major | function | 4783 |
| MajorMinor | function | 4787 |
| Minor | function | 4785 |
| Renderer | function | 4789 |
| Vendor | function | 4791 |
| Version | function | 4793 |
| OpenGLApiName | constant | 138 |
| OpenGLCompatibility | constant | 136 |
| OpenGLContextCreate | function | 4764 |
| OpenGLContextCurrent | function | 4769 |
| OpenGLEmbedded | constant | 134 |
| OpenGLGetProc | variable | 4699 |
| OpenGLInfo | function | 4811 |
| OpenGLLoad | function | 4800 |
| OpenGLLoadFunctions | function | 4691, 4692 |
| OpenGLMajor | constant | 100 |
| OpenGLMinor | constant | 101 |
| OpenGLPlatformContextCreate | variable | 4821 |
| OpenGLPlatformContextCurrent | variable | 4822 |
| OpenGLPlatformInfo | variable | 4820 |
| PGLbitfield | pointer | 52 |
| PGLboolean | pointer | 53 |
| PGLbyte | pointer | 54 |
| PGLchar | alias | 55 |
| PGLdouble | alias | 56 |
| PGLenum | pointer | 57 |
| PGLfixed | pointer | 58 |
| PGLfloat | alias | 59 |
| PGLhalf | pointer | 60 |
| PGLint | pointer | 61 |
| PGLint64 | pointer | 62 |
| PGLintptr | pointer | 63 |
| PGLshort | pointer | 64 |
| PGLsizei | pointer | 65 |
| PGLsizeiptr | pointer | 66 |
| PGLsync | pointer | 67 |
| PGLubyte | pointer | 68 |
| PGLuint | pointer | 69 |
| PGLuint64 | pointer | 70 |
| PGLushort | pointer | 71 |
| PPGLchar | pointer | 72 |
| TOpenGLGetProc | procedural | 4680 |
| TOpenGLParams | record | 4736 |
| Depth | field | 4738 |
| MultiSamples | field | 4744 |
| MultiSampling | field | 4742 |
| Stencil | field | 4740 |
| Create | function | 4746 |