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    Reference OpenGLPlatformInfo

    Declared in Codebot.OpenGL.pas on line 4820

    The platform unit assigns these routines in its initialization section. Codebot.OpenGL.SDL provides them for SDL windows on any platform, both the window of an SDL application and the SDL window a TGraphicsBox places inside an LCL form. They are kept out of this unit's uses clauses to avoid a circular unit reference.
    OpenGLPlatformInfo: function: IOpenGLInfo;

    See also