Reference glCheckNamedFramebufferStatus
Declared in Codebot.OpenGL.pas on line 4529
glCheckNamedFramebufferStatus: function(framebuffer: GLuint; target: GLenum): GLenum; cdecl;
Declared in Codebot.OpenGL.pas on line 4529
glCheckNamedFramebufferStatus: function(framebuffer: GLuint; target: GLenum): GLenum; cdecl;