Reference GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
Declared in Codebot.OpenGL.pas on line 3499
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;
Declared in Codebot.OpenGL.pas on line 3499
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = $8A44;