Reference GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
Declared in Codebot.OpenGL.pas on line 4342
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;
Declared in Codebot.OpenGL.pas on line 4342
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = $90D9;