Reference glTextureBufferRange
Declared in Codebot.OpenGL.pas on line 4538
glTextureBufferRange: procedure(texture: GLuint; internalformat: GLenum; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); cdecl;
Declared in Codebot.OpenGL.pas on line 4538
glTextureBufferRange: procedure(texture: GLuint; internalformat: GLenum; buffer: GLuint; offset: GLintptr; size: GLsizeiptr); cdecl;