Reference glGetCompressedTextureSubImage
Declared in Codebot.OpenGL.pas on line 4592
glGetCompressedTextureSubImage: procedure(texture: GLuint; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; bufSize: GLsizei; pixels: Pointer); cdecl;