Reference glBindFragDataLocationIndexed
Declared in Codebot.OpenGL.pas on line 3636
glBindFragDataLocationIndexed: procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; name: PGLchar); cdecl;
Declared in Codebot.OpenGL.pas on line 3636
glBindFragDataLocationIndexed: procedure(program_: GLuint; colorNumber: GLuint; index: GLuint; name: PGLchar); cdecl;