Reference glFramebufferTexture3D
Declared in Codebot.OpenGL.pas on line 3407
glFramebufferTexture3D: procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); cdecl;
Declared in Codebot.OpenGL.pas on line 3407
glFramebufferTexture3D: procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); cdecl;