Reference glClearNamedBufferData
Declared in Codebot.OpenGL.pas on line 4504
glClearNamedBufferData: procedure(buffer: GLuint; internalformat: GLenum; format: GLenum; type_: GLenum; data: Pointer); cdecl;
Declared in Codebot.OpenGL.pas on line 4504
glClearNamedBufferData: procedure(buffer: GLuint; internalformat: GLenum; format: GLenum; type_: GLenum; data: Pointer); cdecl;