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    Reference glTextureStorage3DMultisample

    Declared in Codebot.OpenGL.pas on line 4543

    glTextureStorage3DMultisample: procedure(texture: GLuint; samples: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; fixedsamplelocations: GLboolean); cdecl;

    See also