Reference glGetActiveUniformBlockiv
Declared in Codebot.OpenGL.pas on line 3514
glGetActiveUniformBlockiv: procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); cdecl;
Declared in Codebot.OpenGL.pas on line 3514
glGetActiveUniformBlockiv: procedure(program_: GLuint; uniformBlockIndex: GLuint; pname: GLenum; params: PGLint); cdecl;