Reference glGetActiveSubroutineUniformiv
Declared in Codebot.OpenGL.pas on line 3816
glGetActiveSubroutineUniformiv: procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); cdecl;
Declared in Codebot.OpenGL.pas on line 3816
glGetActiveSubroutineUniformiv: procedure(program_: GLuint; shadertype: GLenum; index: GLuint; pname: GLenum; values: PGLint); cdecl;