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    Reference glTextureSubImage3D

    Declared in Codebot.OpenGL.pas on line 4546

    glTextureSubImage3D: procedure(texture: GLuint; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; type_: GLenum; pixels: Pointer); cdecl;

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