Reference glFramebufferTextureLayer
Declared in Codebot.OpenGL.pas on line 3413
glFramebufferTextureLayer: procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); cdecl;
Declared in Codebot.OpenGL.pas on line 3413
glFramebufferTextureLayer: procedure(target: GLenum; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); cdecl;