Reference glGetUniformSubroutineuiv
Declared in Codebot.OpenGL.pas on line 3820
glGetUniformSubroutineuiv: procedure(shadertype: GLenum; location: GLint; params: PGLuint); cdecl;
Declared in Codebot.OpenGL.pas on line 3820
glGetUniformSubroutineuiv: procedure(shadertype: GLenum; location: GLint; params: PGLuint); cdecl;