Reference glTextureStorage2D
Declared in Codebot.OpenGL.pas on line 4540
glTextureStorage2D: procedure(texture: GLuint; levels: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); cdecl;
Declared in Codebot.OpenGL.pas on line 4540
glTextureStorage2D: procedure(texture: GLuint; levels: GLsizei; internalformat: GLenum; width: GLsizei; height: GLsizei); cdecl;