Reference glNamedFramebufferTextureLayer
Declared in Codebot.OpenGL.pas on line 4518
glNamedFramebufferTextureLayer: procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); cdecl;
Declared in Codebot.OpenGL.pas on line 4518
glNamedFramebufferTextureLayer: procedure(framebuffer: GLuint; attachment: GLenum; texture: GLuint; level: GLint; layer: GLint); cdecl;