Reference glEnableVertexArrayAttrib
Declared in Codebot.OpenGL.pas on line 4571
glEnableVertexArrayAttrib: procedure(vaobj: GLuint; index: GLuint); cdecl;
Declared in Codebot.OpenGL.pas on line 4571
glEnableVertexArrayAttrib: procedure(vaobj: GLuint; index: GLuint); cdecl;