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    Reference TWSOpenGLWindow

    Declared in Codebot.Render.Controls.Gtk3.pas on line 21

      TWSOpenGLWindow = class(TWSWinControl)
      published
        class function CreateHandle(const AWinControl: TWinControl; const AParams: TCreateParams): HWND; override;
        { The native window of the control which the SDL window is placed inside, or
          0 if there is none }
        class function NativeWindow(AWinControl: TWinControl): PtrUInt;
        { The native window of the form holding the control, which has the keyboard
          focus of the window system while the form is active }
        class function TopLevelWindow(AWinControl: TWinControl): PtrUInt;
      end;