Reference TWSOpenGLWindow
Declared in Codebot.Render.Controls.Gtk3.pas on line 21
TWSOpenGLWindow = class(TWSWinControl)
published
class function CreateHandle(const AWinControl: TWinControl; const AParams: TCreateParams): HWND; override;
{ The native window of the control which the SDL window is placed inside, or
0 if there is none }
class function NativeWindow(AWinControl: TWinControl): PtrUInt;
{ The native window of the form holding the control, which has the keyboard
focus of the window system while the form is active }
class function TopLevelWindow(AWinControl: TWinControl): PtrUInt;
end;