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    Reference nvglCreateImageFromHandle

    Declared in Codebot.Render.NanoVG.pas on line 366

    Creates an image from an existing OpenGL texture handle
    function nvglCreateImageFromHandle(Ctx: PNVGcontext; TextureId: GLuint; W, H, ImageFlags: Integer): Integer;

    See also

    GLuint in Codebot.OpenGL.pas