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    Reference nvgCreateGL

    Declared in Codebot.Render.NanoVG.pas on line 362

    OpenGL backend
    Creates a NanoVG context rendered with the OpenGL version selected in render.inc. The OpenGL context must be current when creating, using and deleting the NanoVG context. Flags should be a combination of NVG_ANTIALIAS, NVG_STENCIL_STROKES and NVG_DEBUG.
    function nvgCreateGL(Flags: Integer): PNVGcontext;

    See also