Reference nvgCreateGL
Declared in Codebot.Render.NanoVG.pas on line 362
OpenGL backend
Creates a NanoVG context rendered with the OpenGL version selected in render.inc. The OpenGL context must be current when creating, using and deleting the NanoVG context. Flags should be a combination of NVG_ANTIALIAS, NVG_STENCIL_STROKES and NVG_DEBUG.
function nvgCreateGL(Flags: Integer): PNVGcontext;