Reference TRectF
Declared in Codebot.Graphics.Types.pas on line 254
TRectF is a floating point rectangle defined by a position and size
TRectF = record
public
{ The position and size of the rectangle }
X: Float;
Y: Float;
Width: Float;
Height: Float;
{ Create an empty rectangle at the origin }
class function Create: TRectF; overload; static;
{ Create a rectangle at the origin given a size }
class function Create(Size: TPointF): TRectF; overload; static;
class function Create(W, H: Float): TRectF; overload; static;
{ Create a rectangle given a position and size }
class function Create(X, Y, W, H: Float): TRectF; overload; static;
{ Returns true if position and size match }
function Equals(const Value: TRectF): Boolean;
{ Returns true if a point lies inside the rectangle }
function Contains(X, Y: Float): Boolean; overload;
function Contains(const P: TPointF): Boolean; overload;
{ Move the rectangle so its center is at a point or the center of another
rectangle }
procedure Center(X, Y: Float); overload;
procedure Center(const P: TPointF); overload;
procedure Center(const R: TRectF); overload;
{ Grow the rectangle on each side by an amount }
procedure Inflate(X, Y: Float); overload;
procedure Inflate(const P: TPointF); overload;
{ Move the rectangle by an amount }
procedure Offset(X, Y: Float); overload;
procedure Offset(const P: TPointF); overload;
{ Empty is true when width or height is zero or less }
property Empty: Boolean read GetEmpty;
{ The left edge, setting it keeps the right edge in place }
property Left: Float read X write SetLeft;
{ The top edge, setting it keeps the bottom edge in place }
property Top: Float read Y write SetTop;
{ The right edge }
property Right: Float read GetRight write SetRight;
{ The bottom edge }
property Bottom: Float read GetBottom write SetBottom;
{ The width and height as a point }
property Size: TPointF read GetSize;
{ Corner points }
property TopLeft: TPointF read GetTopLeft;
property TopRight: TPointF read GetTopRight;
property BottomLeft: TPointF read GetBottomLeft;
property BottomRight: TPointF read GetBottomRight;
{ The center point }
property MidPoint: TPointF read GetMidPoint;
{ Midpoints of each edge }
property MidLeft: TPointF read GetMidLeft;
property MidTop: TPointF read GetMidTop;
property MidRight: TPointF read GetMidRight;
property MidBottom: TPointF read GetMidBottom;
end;See also
Float in Codebot.System.pas