Reference TVec2
Declared in Codebot.Geometry.pas on line 33
TVec2 is a two component vector
TVec2 = record
public
{ Returns true if both components match }
function Equals(const Value: TVec2): Boolean; inline;
{ The angle in radians from the origin to this vector }
function Angle: Float; overload;
{ The angle in radians from this vector to a point }
function Angle(X, Y: Float): Float; overload;
function Angle(const V: TVec2): Float; overload;
{ The length of the vector }
function Distance: Float; overload;
{ The distance from this vector to a point }
function Distance(X, Y: Float): Float; overload;
function Distance(const V: TVec2): Float; overload;
{ Move this vector by an amount }
procedure Offset(X, Y: Float); overload;
procedure Offset(const V: TVec2); overload;
{ Return a copy of this vector moved by an amount }
function Move(X, Y: Float): TVec2; overload;
function Move(const V: TVec2): TVec2; overload;
{ Scale the vector to a length of 1 }
procedure Normalize;
{ Return a copy of the vector scaled to a length of 1 }
function Normal: TVec2;
{ Return the normal rotated 90 degrees }
function Binormal: TVec2;
{ The point halfway between this vector and another }
function Mid(const V: TVec2): TVec2;
{ The point a distance from this vector toward V }
function Extend(const V: TVec2; Dist: Float): TVec2;
{ Rotate V around this vector by an angle in radians }
function Rotate(const V: TVec2; Angle: Float): TVec2;
X: Float;
Y: Float;
S: Float;
T: Float;
Vec1: TVec1;
V: array[0..1] of Float;
end;See also
Float in Codebot.System.pas